So, I was recently talking to a buddy of mine on Twitter who had just started KotOR. He was having some rig based troubles I couldn't help him with, which isn't surprising from pre-Mass Effect era BioWare PC games on modern rigs, and I suggested he avoid KotOR II. When he asked why, I realized my first response wasn't that he should avoid it because it's buggy and incomplete, but rather because it was made by Obsidian. I've had bad experiences with Obsidian's games over the years; with KotOR II, Alpha Protocol and Fallout: New Vegas all being either bad, broken or both. The bugs I've run into while playing Obsidian games have almost never failed to be game breaking at some point, and as a result I refuse to buy anything they're involved with in the future - unless it's dirt cheap. (In fact, I like to think I'd be inclined to avoid playing Obsidian games even if they were gifted to me.) I don't feel like supporting them as a developer, because I don't feel like they care what they release.
I know not everyone feels the same way towards Obsidian though. So, I was wondering what developers people on Giant Bomb feel burned by and why.
(Please keep this civil, give an explanation don't just say something like "fuck BioWare cause Mass Effect 3 ending." I think this can be an interesting discussion if people are willing to elaborate.)
Log in to comment