I just played the demo for Seum: Speedrunners from Hell after watching the QL, and I was really impressed with how good all the movement and platforming felt. As Jeff pointed out, the basic sense of speed and jump distance feels like Quake, but even the different powerups you find (like flying and teleporting) are all really enjoyable to use. This got me thinking about other games where just moving around the environment is inherently pleasurable.
- Spiderman 2 is a classic in this regard. Overall it's actually kind of a rotten game; the combat is simultaneously simplistic and quite frustrating, and most of the mission design is garbage (especially the indoor sections). Still, Treyarch nailed the web swinging mechanics perfectly. It's actually remarkable how good it still feels, considering this was the first time any developer had tried to actually tether the webs to physical terrain, as opposed to just having them descend from the sky.
- As anyone who's played it knows, despite all of the super-powered shootouts and gang takedowns, the most compelling part of Crackdown is, improbably enough, collecting static green orbs scattered throughout the city. If you haven't played it, I know it sounds like the worst kind of open-world filler content, but just trust us: it's really, really captivating. This is, of course, due to how good the movement feels in Crackdown. Being able to jump 30-50 feet at a time and run at superspeed does a whole lot to liven up an otherwise generic open world.
- Special shout-out to Just Cause 1/2/3 for popularizing the grappling hook as a mechanic. I actually think the on-foot movement in this series feels weirdly stiff, but the actual parachute grappling works like a dream.
So what are some other games that are fun to just move around in? I was so desperate for more of this sort of thing that I actually bought Bionic Commando, but I encountered a driver error which causes it to crash at startup. Perhaps I was lucky. And does anyone have any impressions of Windlands? It looked interesting when the GB crew played it during the Oculus launch, but they seemed to really struggle with the controls.
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