Okay well here we go....
1: Opening animation was boring and weak. Looked like budget RPG maker stuff. Also not actual game graphics so an immediate turn off for no reason.
2: Zombies. Seriously, can we move on? Plants Vs Zombies I can still tolerate it, or as one enemy type in a game with 1000 other enemy types fine. But if your game is about nothing but killing zombies then yeah over it, and if it isn't just zombies you shouldn't have headlined the zombies.
3: The singing was cringe worthy and if I weren't sticking with it to give a full legit opinion I would have stopped your trailer way before the gameplay part.
4: Needs more gameplay, need to show something about the gameplay that makes it stand out. All scenes being slow mo don't make sense because surely the game doesn't always play that slow?
5: And yeah... if you are going to name your game Apocolypse Cow then you need to include some cow related joke in there and maybe end it with a Cow chewing cud only to have a grenade land in front of it then look at the camera and moo so it can explode into a huge gory mess. Or something like that.
Advice, other than exploding cow bit.... speed up animation in begining. Remove singing, leave cutesy bgm. Let it just be girl sees zombie, zombie smiles, she winks, they charge, go to decap. Remove slow moe from gameplay. Play something like rock or whatever during the gameplay. Make lots of fast cuts, something to make it look more exciting. Try to show more than zombie enemies.... there are more than zombies right?
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