I'm thinking of a world that mimics reality, where all that is in the world is created inside the world by the inhabitants of the world.
What would be the interest in a game, maybe an MMO, where all content added into this world was user made and kept in context of the world. I'n not talking about Second Life, LPB or PC MODS. Think if Warcraft allowed the user the ability and tools to design their own weapons (with limits of course) or armor or even allowed them to breed monsters or summon demons or construct buildings. Think of a game world that started out as nothing and the users were allowed to grown this world with all that they make. Obviously, there would need to be a skill-based mechanic to this otherwise the world would be overrun buy garbage. Also, that ability to created content should still be tied to the economy of the game; you need certain materials or monetary units to be able to build/create.
No need for the developers to add more content and no need for the players to rely on the developers to make the game fresh and exciting again. It would be always changing and growing. All the devs would have to do would be to monitor for bugs/exploits and maybe expand the game world with new areas.
As always, this would created a natural economy and hierarchy within the population and even that wouldn't always stay the same.
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