Well, the only ones I know are The Suffering series, Mahunt 2, and Prince of Persia: The Two Thrones.
Are there anymore? I want a complete list.
Video games with split personalities?
This is a video game wiki with 'concepts'. If that doesn't exist, make it yourself. Or is that why you're asking? I need to know some civil servants as I made that concept with only two examples in mind which was pretty stupid." Are there anymore? I want a complete list. "
That Resident Evil game where that dude dresses and acts like his sister...I think its Code Veronica
I don't know if it counts but Planescape Torment.
" GTA4, think about it "I thought about it and I still don't have a clue what you mean. Unless there's some obscure side character I'm forgetting about.
Niko wanted to get away from his violent past, but all the gameplay was pretty much crime ridden to the brim. Schizophrenic.
" @Fanboy said:Technically, wouldn't any game with a cop count, as cops, medics etc... are all technically civil servants?This is a video game wiki with 'concepts'. If that doesn't exist, make it yourself. Or is that why you're asking? I need to know some civil servants as I made that concept with only two examples in mind which was pretty stupid. "" Are there anymore? I want a complete list. "
Devil may cry 3 has people with split personalities with its characters Arkham and Jester.
Peter Puppy in the 2d game Earthworm jim, usually he is small and happy but if he is harmed he turns into an insane monster until he calms down (similar to the hulk). During this state he even attempts to kill his best friend Jim.
Would F.E.A.R. 2 count as Alma's emotions erratically change towards the main character as you reach the end.
" @MysteriousBob said:Its a stupid concept in general, I shouldn't have made it but at the same time I don't want it to be deleted. I guess I just wanted Postman Pat and The Senator to have something in common." @Fanboy said:Technically, wouldn't any game with a cop count, as cops, medics etc... are all technically civil servants? "This is a video game wiki with 'concepts'. If that doesn't exist, make it yourself. Or is that why you're asking? I need to know some civil servants as I made that concept with only two examples in mind which was pretty stupid. "" Are there anymore? I want a complete list. "
At the same time I think my Lost in Translation concept is far more deserving of attention. I'm sure there are loads of examples known to those who are really into Japanese games.
Pretty much all the recent GTA games have suffered from the problem of the main character trying to get out of being bad, because he's a nice guy deep down and just wants to live like a normal person. But murders hundreds of people with little encouragement at any given oppertunity regardless." @HypoXenophobia said:
" GTA4, think about it "I thought about it and I still don't have a clue what you mean. Unless there's some obscure side character I'm forgetting about. "
GTA IV, Ballad of Gay Tony and Vice City Stories were particularly guilty of this. John Marston in RDR wasn't much better. He's at least given a reason for doing what he does, but he agrees to do so much crap for some very shady characters that it becomes a little bewildering by the end.
It's partially why I think the Saints Row 2 style of simply playing as a complete psycopath works better.
" @MysteriousBob said:Its hard to have strong narrative and well developed main character when some twelve year old has control over them. I think Rockstar handled this very well even if it was to just have Nico say "sorry" when running people over. It doesn't make much sense but I'd rather have that tiny nitpick than an overall crappy plot. Saints Row is just mindless crap story-wise.Pretty much all the recent GTA games have suffered from the problem of the main character trying to get out of being bad, because he's a nice guy deep down and just wants to live like a normal person. But murders hundreds of people with little encouragement at any given oppertunity regardless. GTA IV, Ballad of Gay Tony and Vice City Stories were particularly guilty of this. John Marston in RDR wasn't much better. He's at least given a reason for doing what he does, but he agrees to do so much crap for some very shady characters that it becomes a little bewildering by the end. It's partially why I think the Saints Row 2 style of simply playing as a complete psycopath works better. "" @HypoXenophobia said:
" GTA4, think about it "I thought about it and I still don't have a clue what you mean. Unless there's some obscure side character I'm forgetting about. "
Despite what everyone says, I also think John was pretty ambiguous in the cutscenes with the exception of when he helped those nuns.
I see the point now, but it still isn't actual split personality disorder.
" @WinterSnowblind said:Well generally, I actually agree. Was just pointing it out. I do feel Niko and John were of course far better characters than your custom made lunatic from SR2." @MysteriousBob said:Its hard to have strong narrative and well developed main character when some twelve year old has control over them. I think Rockstar handled this very well even if it was to just have Nico say "sorry" when running people over. It doesn't make much sense but I'd rather have that tiny nitpick than an overall crappy plot. Saints Row is just mindless crap story-wise. Despite what everyone says, I also think John was pretty ambiguous in the cutscenes with the exception of when he helped those nuns. I see the point now, but it still isn't actual split personality disorder. "Pretty much all the recent GTA games have suffered from the problem of the main character trying to get out of being bad, because he's a nice guy deep down and just wants to live like a normal person. But murders hundreds of people with little encouragement at any given oppertunity regardless. GTA IV, Ballad of Gay Tony and Vice City Stories were particularly guilty of this. John Marston in RDR wasn't much better. He's at least given a reason for doing what he does, but he agrees to do so much crap for some very shady characters that it becomes a little bewildering by the end. It's partially why I think the Saints Row 2 style of simply playing as a complete psycopath works better. "" @HypoXenophobia said:
" GTA4, think about it "I thought about it and I still don't have a clue what you mean. Unless there's some obscure side character I'm forgetting about. "
There are just moments in these type of game, where I feel the sympathetic character like Niko just didn't work very well at all. But as you said, John Marston was definitely better for this, but I think that's mainly down to the era that game was set in.
Saints Row was definitely a bit more chaotic, and not really as well written as the GTA games but I wouldn't have called the story mindless and certainly not crap. Parts of it where actually very well done, especially the bit that tied in with the first game. Much of the scenes with Juilus at least approached the levels of GTA. But I think we're getting a little off track now.
" Devil may cry 3 has people with split personalities with its characters Arkham and Jester. "Maybe, but I don't think that counts,
since Jester was just Arkham in disguise and he was only acting that way to trick Dante and Vergil. Once he shows them that he's Jester he says something like "it's so good not to have to look dress like a fool anymore", and he doesn't appear as Jester for the rest of the game.
Man, I love DMC3. It was so crazy.
" I didn't know video games could have split personalities. "Trust me, they can. Haven't you played Tomba or Fallout 3 or Mazin Saga Mutant Fighter?
" @MysteriousBob: Niko wanted to get away from his violent past, but all the gameplay was pretty much crime ridden to the brim. Schizophrenic. "Schizophrenia has nothing to do with having multiple personalities. Schizophrenia and Dissociative Identity Disorder (the official name for having multiple personalities) are two very different disorders.
Killer7!
1 Assassin: 7 killer personalities. Nuff said.
Silent Hill
Origins, 2, 4 and homecoming.
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