But Far Cry 3....well, I'm in the minority in thinking damn near EVERYTHING falls apart once you meet Buck rather than just the story, but even when Far Cry 3 "fell apart," it was able to pull itself back together by giving me more towers and outposts to capture on the second island. It gets too easy too soon, and it's generally a huge disappointment after riding so high on those first eight hours. But I still ultimately like the game, and I think it's worth playing, especially without being spoiled about that press conference stuff I keep mentioning. It's just...well, I don't understand how it can be near ANYBODY's Game of the Year, seeing as how the mission design got so much weaker once Buck got introduced.
I'm just going to cut in here and mention specifically why Far Cry 3 was my GOTY.
Simply put, pound for pound it was the best gameplay experience I have had all year. I put 30 hours into the game and had it not been for literally completing every task in the game, I could've just kept going and going and going.
If there was an endless supply of radio towers to climb, outposts to liberate, relics to find, path of the hunters, assassination missions I would literally never put the game down because of the sheer variety in being able to attack any of these situations (I guess bar the radio towers as they're a linear design, but I just genuinely enjoyed how they were set out).
Personally, I think you're looking at the game from a very linear nature. The lax mission design in the latter parts of the game didn't really phase me all that much because of everything else that there was to do. Did it take away from my enjoyment of that? Why would it?!
I could pick out the flaws to Far Cry 3. The woeful under-use of Vaas (and yes, the fact that half of his appearances were already shown pre-release), the boss fights being glorified QTE's, the story having a muddled focus and conclusion, the side missions being fetch quests, Jason and his douchebag friends, the mission design falling away later in the game. But everything else that was in the game was just so damn fun that I could quite easily overlook that, because really that stuff didn't affect the overall enjoyment I had with the game. They were all but superfluous.
For me, how I see Far Cry 3 is that if I could keep playing the game and doing all those other things forever and ever I truly doubt the game would get boring. But doing the same thing in other games eventually drags. Far Cry 3, is the most fun I had with a game this year and that's why it's my GOTY. An average story and some average main missions weren't anywhere near enough to drag it down my list.
I don't get why people like Super Hexagon so much. Anyway, Merrry Christmas Patrick!
I don't really understand either. While I do feel the game is overrated, GOTY lists from any gaming site are just opinions, whether they're good or bad opinions depends on each person whether they agree or not.