Anyone else's mind boggled by GTAV coming to 360/PS3?

  • 109 results
  • 1
  • 2
  • 3
Avatar image for jouseldelka
JouselDelka

979

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1  Edited By JouselDelka

I've been seeing and hearing from the gaming community about how badly some new games run on those systems since around 2010/2011. That, along with the fact that GTAV is advertised as Rockstar's biggest most technically-advanced title to date, raises the question: how is it even possible for GTAV to run on the old consoles well? Rockstar's biggest game coming out on the current gen two months before the new gen?!

How is it possible for the biggest open world Rockstar ever made with crazy advanced tech, new mechanics, graphics, jets and underwater exploration, to run on the consoles where Far Cry 3, Saints Row IV and a myriad of new games have been confirmed to look like crap and dip in the FPS so low that they occasionally turned into slideshows? I mean technically speaking, SR4 doesn't hold a candle to how big and goodlooking GTAV looks. Think about that for a second.

Regardless of next-gen versions or a PC version, this game will release on the current gen and people will buy it. So am I crazy or is the only realistic expectation that GTAV will run absolutely horrendously on the 360 and PS3?

Basically, this makes as much sense as inFamous Second Son running on PS3 or Ryse running on 360..

If you're a console owner, what are your realistic expectations for GTAV? Anyone not buying it because they're kinda sure it won't run well?

Avatar image for natetodamax
natetodamax

19464

Forum Posts

65390

Wiki Points

0

Followers

Reviews: 32

User Lists: 5

I'm definitely gonna wait for the reviews before I get it. It's a bummer that next gen versions of the game haven't been announced, otherwise I would just forget about the 360 version.

Avatar image for nekroskop
Nekroskop

2830

Forum Posts

47

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

#3  Edited By Nekroskop

Maybe the lead platform is the PS3 and porting it to both PC and 360 would take too much time? So they went with 360 instead.

I'm pretty sure they'll give it the LA Noire treatment on PC next summer.

Avatar image for mideonnviscera
MideonNViscera

2269

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

It seems kinda dumb from the timing, but this game was delayed, and I can only guess at how long it's been in development. I don't know how much extra work it would take to make next-gen versions, or how long they would have had the information required to do so. So maybe they had no choice, and maybe we'll get a next-gen update in a year.

Who knows. I'm pretty concerned about how well it's gonna run though.

Avatar image for john1912
John1912

2508

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

@jouseldelka: Some games running poorly does not equal all games running poorly. It all about what you do with the system. R* is a good developer, they know what they are doing and have to budget to get things right and not shove a low frame rate out the door. Would it be better on PC, yes, but Im sure it will run just fine on consoles.

Avatar image for ottoman673
ottoman673

1289

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

It's a super-AAA title and Rockstar wants to launch it on consoles where it'll grab a high attach rate.

Would you rather release your game to platforms that have 75 million+ sold, or platforms that'll sell a couple million worldwide tops before year's end?

Avatar image for e30bmw
e30bmw

655

Forum Posts

69

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@ottoman673: This. The install base for PS3 and 360 combined is like 150 million units. That's why they are releasing it there. GTA4 sold something like 25 million copies and I'm sure they'd like this game to get similar numbers eventually. Releasing them on new consoles right when they come out won't result in that.

Avatar image for cloudnineboya
cloudnineboya

990

Forum Posts

1

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

MONEY&time probably , it will come to pc eventually and i'm sure to ps4/x180 when they sell loads. Still can't get over how sharp it looks, looks hot can not wait to get my mitts on it.

Avatar image for jouseldelka
JouselDelka

979

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

It's a super-AAA title and Rockstar wants to launch it on consoles where it'll grab a high attach rate.

Would you rather release your game to platforms that have 75 million+ sold, or platforms that'll sell a couple million worldwide tops before year's end?

That is exactly my point: The business motives are irrelevant when the game seems too advanced and the current systems are too old for it to actually run well. That is the equivalent of releasing a broken product for full price. And it's a bigger deal for V than other games because it's a blockbuster, you'll have millions of people complaining that the new GTA runs like shit! How is that a plausible or logical reality? Or have developers become so comfortable with gamers' backsides that releasing a broken blockbuster for 60 bucks a pop is acceptable today?

@john1912 said:

@jouseldelka: Some games running poorly does not equal all games running poorly. It all about what you do with the system. R* is a good developer, they know what they are doing and have to budget to get things right and not shove a low frame rate out the door.

But that's what I'm asking: How is it possible, technically? SR4 doesn't hold a candle to V's graphics, environment and scope, and it hiccups like a mofo on current gen doesn't it? Are you saying Rockstar is some kind of a wizard to pull this off?

Avatar image for probablytuna
probablytuna

5010

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

#10  Edited By probablytuna

I'm playing GTAIV on the PS3 right now and yeah the frame rate is rather inconsistent, almost always less than 30FPS so I'm kinda worried how GTAV will run seeing as it's a newer title that looks way more impressive. I just hope it is as sharp as it looks as GTAIV looks blurry as hell.

Avatar image for deactivated-5cc8838532af0
deactivated-5cc8838532af0

3170

Forum Posts

3

Wiki Points

0

Followers

Reviews: 0

User Lists: 12

Not at all. Since it's only coming to those console I expect it to be built with those specs in mind instead of poorly optimizing because your coming out on pc anyway.

Avatar image for seppli
Seppli

11232

Forum Posts

9

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#13  Edited By Seppli

@jouseldelka:

I don't know how they do, I just trust in their ability to do it. The guys at Rockstar have blown my mind time and time again. First with GTA III, then Vice City, then San Andreas, then GTA IV, then Red Dead: Redemption, I have not yet played LA Noire, but what I've seen of the facial capture, that too was mindblowing in its own way, Max Payne 3 is my favorite 3rd person shooter of this generation, mechanically and setting-wise.

Long story short. Rockstar delivers. And my best guess in regards to how they do it? Data Streaming Magicians working their magic, and them getting enough time to do what they need to do, to make it so. That and a tons of talent and passion and crunch time - and a whole lot of money. Of course I also expect technical hiccups like spotty framerate, level of detail artifacts like visibile pop ups, textures loading in late - the usual kind of crap that comes with current gen games.

Avatar image for aetheldod
Aetheldod

3914

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

Poorly optimized games run like crap ... but Rockstar games are well optimized , also Red Dead Redemption is an amazing game that worked flawlessly , so I have no doubt in R* ability to optimize for the current gen , also they must be banking on the fact that there are millions of console already out and it has been a while since they released a game so from the bussiness view point it makes sense to release on current gen , also the development could have been so advanced at the point when the new gen was anounced that they couldnt go for the next gen.

Avatar image for banefirelord
BaneFireLord

4035

Forum Posts

638

Wiki Points

0

Followers

Reviews: 0

User Lists: 6

@irvandus said:

Not at all. Since it's only coming to those console I expect it to be built with those specs in mind instead of poorly optimizing because your coming out on pc anyway.

This. You'll notice that the majority of complaints about recent console games running poorly are aimed at titles developed for both PCs and consoles. Correct me if I'm wrong, but your Last of Uses and Gears of Wars and God of Wars and other console exclusive titles haven't been framey shitshows, for the simple reason that they were built from the ground up to target the 8 year old hardware. In addition, Rockstar is arguably one of the best devs in the business, and I trust that they know the limitations they're dealing with, have worked around them over the course of the last five years and aren't going to dump a slideshow on the market to grab a quick buck.

Avatar image for dkessler175
dkessler175

146

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

I just finished playing Saints Row on 360 and sure it had its hiccups and frame drops. But none of that was able to ruin the insane amount of fun I had playing that game. It wasn't near unplayable and as long as GTA V is fun then I guess I won't really notice those issues. And yes I do have a PC capable of playing current games at high to max settings.

Avatar image for oursin_360
OurSin_360

6675

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Marketing gimmick? console players won't notice the performance issues more than likely, if it's limited to occasional dropped frames. Only pc guys really complain about Far Cry 3 and saints row fps on consoles, if you have nothing to compare it to you don't easily notice that stuff

Avatar image for greggd
GreggD

4596

Forum Posts

981

Wiki Points

0

Followers

Reviews: 0

User Lists: 4

I'm playing GTAIV on the PS3 right now and yeah the frame rate is rather inconsistent, almost always less than 30FPS so I'm kinda worried how GTAV will run seeing as it's a newer title that looks way more impressive. I just hope it is as sharp as it looks as GTAIV looks blurry as hell.

The shading and bump mapping looks considerably smoother in all the footage I've seen of GTAV, which is to say not quite as taxing. It looks gorgeous, but at the same time, it's slightly stylized to the point where they can get away with omitting certain aspects of modern games to make it run better. Like, look at Niko Bellic's face in GTAIV, and then look at Trevor's face from V. You can see that they forewent extra bump maps, thus making the game have a much cleaner look, while at the same time giving the processors less to worry about.

Avatar image for colonel_pockets
Colonel_Pockets

1458

Forum Posts

37

Wiki Points

0

Followers

Reviews: 0

User Lists: 46

@probablytuna: I think rockstar has come a long way since GTA IV technically. Look at red dead redemption and max payne... They both are great looking games that improve the gameplay mechanics from GTA IV. I wouldn't doubt rockstar on this one... Plus 2k has probably dumped an incredbile amount of money into this project so I am assuming that they have made sure it is optimized and runs well enough to be played by millions

Avatar image for daneian
Daneian

1308

Forum Posts

1938

Wiki Points

0

Followers

Reviews: 25

User Lists: 19

Yes.

Avatar image for themanwithnoplan
TheManWithNoPlan

7843

Forum Posts

103

Wiki Points

0

Followers

Reviews: 1

User Lists: 14

#23  Edited By TheManWithNoPlan

Yep. I still think it'll come to Ps4 and Xone eventually.

Avatar image for probablytuna
probablytuna

5010

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

@thestandardtoaster: The thing is though, the world of Red Dead is not quite as dense as Liberty City. It's beautiful for sure, but it also had a lot less parts to it. Max Payne 3 looks great as well but they're confined to levels instead of an actual open world so they can use more resources to add detail. The fact that they're saying the world of GTAV is larger than San Andreas, GTAIV, Red Dead has me a little nervous. Can't wait to get my hands on the game and see it for myself though, I'm still incredibly excited for it.

Avatar image for deactivated-601df795ee52f
deactivated-601df795ee52f

3618

Forum Posts

6548

Wiki Points

0

Followers

Reviews: 1

User Lists: 1

The install base is there and Rockstar has stated many times that the game runs well on current gen consoles so no, my mind is not boggled.

Avatar image for deactivated-601df795ee52f
deactivated-601df795ee52f

3618

Forum Posts

6548

Wiki Points

0

Followers

Reviews: 1

User Lists: 1

The install base is there and Rockstar has stated many times that the game runs well on current gen consoles so no, my mind is not boggled.

Avatar image for mooseymcman
MooseyMcMan

12786

Forum Posts

5577

Wiki Points

0

Followers

Reviews: 0

User Lists: 13

#28  Edited By MooseyMcMan

In response to Saints Row IV, that game doesn't run poorly because it's an open world game, it runs poorly because you can run at insane speeds and leap over tall buildings in a single bound. Sure, you can get in planes, but only from specific areas, like airports. You can't just go from walking on the street to gliding over the city in seconds like you can in Saints Row IV. The game will have more time to load and prepare for that stuff.

Also, this game has a required install for both PS3 and 360 versions of the game. You HAVE to install the second disc of the 360 version to run the game. They got Microsoft to reverse their stance of mandatory installs for this one game. That will definitely help with loading and streaming the world.

Avatar image for gaminghooligan
gaminghooligan

1831

Forum Posts

30

Wiki Points

0

Followers

Reviews: 4

User Lists: 1

I trust Rockstar. I think there will be that usual open world jank, but R* hasn't ever let me down before.

Avatar image for huey2k2
Huey2k2

528

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#30  Edited By Huey2k2

I've been seeing and hearing from the gaming community about how badly some new games run on those systems since around 2010/2011. That, along with the fact that GTAV is advertised as Rockstar's biggest most technically-advanced title to date, raises the question: how is it even possible for GTAV to run on the old consoles well? Rockstar's biggest game coming out on the current gen two months before the new gen?!

How is it possible for the biggest open world Rockstar ever made with crazy advanced tech, new mechanics, graphics, jets and underwater exploration, to run on the consoles where Far Cry 3, Saints Row IV and a myriad of new games have been confirmed to look like crap and dip in the FPS so low that they occasionally turned into slideshows? I mean technically speaking, SR4 doesn't hold a candle to how big and goodlooking GTAV looks. Think about that for a second.

Regardless of next-gen versions or a PC version, this game will release on the current gen and people will buy it. So am I crazy or is the only realistic expectation that GTAV will run absolutely horrendously on the 360 and PS3?

Basically, this makes as much sense as inFamous Second Son running on PS3 or Ryse running on 360..

If you're a console owner, what are your realistic expectations for GTAV? Anyone not buying it because they're kinda sure it won't run well?

The game is being made with that specific hardware in mind. Is it also in development for the PC? Probably, but they are releasing it on consoles first and knowing Rockstar they will spend a lot of time making sure it works on those consoles.

Also you are assuming that it is never coming out for Xbox One or PS4. For all you know they will have simultaneous releases with the inevitable PC version.

All that said, I will be waiting for the PC version to come out.

Avatar image for greggd
GreggD

4596

Forum Posts

981

Wiki Points

0

Followers

Reviews: 0

User Lists: 4

I trust Rockstar. I think there will be that usual open world jank, but R* hasn't ever let me down before.

Dude, I am banking on that shit. Open-world jank is always the best part about GTA games, or at least the best unexpected part. Remember the Swingset of Death in GTAIV?

Avatar image for charlie_victor_bravo
charlie_victor_bravo

1746

Forum Posts

4136

Wiki Points

0

Followers

Reviews: 4

User Lists: 4

Game will run OK, not good but OK on the current gen consoles. However anyone thinking that it was purely developed to current gen is in denial.

Avatar image for dharmabum
DharmaBum

1740

Forum Posts

638

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

#34  Edited By DharmaBum

The first gameplay trailer was all current gen in-game footage and I thought it looked fantastic. I'm not the type to let a few blemishes ruin my enjoyment of a masterpiece like this game. "Hey, look, there's an entire recreation of Los Angeles at my disposal, BUT DID YOU SEE THAT LOW RES TEXTURE ON THE GROUND?" One should be able to appreciate the artistry and craftsmanship on display regardless of hardware limitation.

This is Grand Theft Auto we're talking about. I'm there day one.

Avatar image for greggd
GreggD

4596

Forum Posts

981

Wiki Points

0

Followers

Reviews: 0

User Lists: 4

The first gameplay trailer was all current gen in-game footage and I thought it looked fantastic. I'm not the type to let a few blemishes ruin my enjoyment of a masterpiece like this game. "Hey, look, there's an entire recreation of Los Angeles at my disposal, BUT DID YOU SEE THAT LOW RES TEXTURE ON THE GROUND?"

This is Grand Theft Auto we're talking about. I'm there day one.

Oh man, that texture comment reminded me of a certain someone around here, who I am not gonna name...

Avatar image for alexander
Alexander

1760

Forum Posts

731

Wiki Points

0

Followers

Reviews: 1

User Lists: 4

#36  Edited By Alexander

I don't believe any footage we've seen is from current gen consoles.

Avatar image for jouseldelka
JouselDelka

979

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

I don't believe any footage we've seen is from current gen consoles.

ditto

Avatar image for dharmabum
DharmaBum

1740

Forum Posts

638

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

Avatar image for jimmyfenix
jimmyfenix

3941

Forum Posts

20

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@greggd said:

@dharmabum said:

The first gameplay trailer was all current gen in-game footage and I thought it looked fantastic. I'm not the type to let a few blemishes ruin my enjoyment of a masterpiece like this game. "Hey, look, there's an entire recreation of Los Angeles at my disposal, BUT DID YOU SEE THAT LOW RES TEXTURE ON THE GROUND?"

This is Grand Theft Auto we're talking about. I'm there day one.

Oh man, that texture comment reminded me of a certain someone around here, who I am not gonna name...

YUP.

Avatar image for thepickle
ThePickle

4704

Forum Posts

14415

Wiki Points

0

Followers

Reviews: 0

User Lists: 13

#40  Edited By ThePickle

Nope. Rockstar released three GTA games for the PlayStation 2. They were just going to let the PS3/360 get away with one? They're sending the generation off in style. They managed to squeeze every bit of power out of the PS2 for San Andreas. Where the Xbox and PC versions better looking? Sure, but that doesn't take anything away from the fact that San Andreas was great on the PS2.

How is it possible that it can run on current-gen hardware? I don't know, maybe Rockstar's been making grand scale open world games for over a decade. Something tells me they know what they are doing. Something tells me the people behind a series that has sold 125 million units since 1997 know a tad more about making games than a bunch of grumpy PC gamers.

But hey, I'm just an idiot console gamer that's actually optimistic about a Grand Theft Auto game.

Loading Video...

You people seriously want to thrown down $300 (400 for the Xbone) plus the $60 for the game for a slightly better looking/running version of the game? You're willing to buy an entirely new console with a non-existent game catalogue to play a game that will only have rare framerate dips instead of occasional framerate dips?

Avatar image for stryker1121
stryker1121

2178

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

I played 30 hours of FC3 on the 360 and it ran fine, if not w/ the buttery smoothness of PC. I'm no expert, mind, but will the mandatory install for GTAV help the game run significantly better on consoles, or would the game just be impossible to play w/o the install?

Avatar image for greggd
GreggD

4596

Forum Posts

981

Wiki Points

0

Followers

Reviews: 0

User Lists: 4

I played 30 hours of FC3 on the 360 and it ran fine, if not w/ the buttery smoothness of PC. I'm no expert, mind, but will the mandatory install for GTAV help the game run significantly better on consoles, or would the game just be impossible to play w/o the install?

It's probably a little bit of both.

Avatar image for sparklemotion
SparkleMotion

125

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

It's amazing how many people have so much blind faith in Rockstar that they think the 60fps trailers are actually indicative of the game running on a system with 512MB of ram.

Avatar image for lukeweizer
Lukeweizer

3304

Forum Posts

24753

Wiki Points

0

Followers

Reviews: 1

User Lists: 2

I'm assuming the game has been in development since shortly after GTA 4 shipped. GTA 4 shipped in 2008, so let's say they started actually working on software in 2009. That's 4 years of development. That's a long time to ensure the game works correctly on the systems it's coming out for. I don't think it's fair to assume that Rockstar will put out a shitty 360/ PS3 version of their game because other developers couldn't put out a good version of their game.

Avatar image for greggd
GreggD

4596

Forum Posts

981

Wiki Points

0

Followers

Reviews: 0

User Lists: 4

It's amazing how many people have so much blind faith in Rockstar that they think the 60fps trailers are actually indicative of the game running on a system with 512MB of ram.

You saw a 60fps trailer for GTAV? Where did you find it, because all the ones I've seen are at like 30. You must be on the bleeding edge of games journalism, to have seen that!

Avatar image for jimmyfenix
jimmyfenix

3941

Forum Posts

20

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Avatar image for fattony12000
fattony12000

8491

Forum Posts

22398

Wiki Points

0

Followers

Reviews: 0

User Lists: 4

#47  Edited By fattony12000

Nope, if you've spent tens of millions of moneys on developing a mature video game title upon a mature video game console platform, using mature video game technology. You'd want your video game to come out on two video game platforms that have over 153.2 million installed units between them, for you to hit up.

Avatar image for jazgalaxy
JazGalaxy

1638

Forum Posts

2

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#49  Edited By JazGalaxy

Games like GTA HAVE to hit with a large install base of potential users to buy the game. That means selling to Xbox and PS3 users.

Technically, the end of the console cycles is the BEST time for them to strike, since there will likely never BE more PS3 and X360 players as there are right this second.

Avatar image for sparklemotion
SparkleMotion

125

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#50  Edited By SparkleMotion

@greggd said:

@sparklemotion said:

It's amazing how many people have so much blind faith in Rockstar that they think the 60fps trailers are actually indicative of the game running on a system with 512MB of ram.

You saw a 60fps trailer for GTAV? Where did you find it, because all the ones I've seen are at like 30. You must be on the bleeding edge of games journalism, to have seen that!

Guess you need to get your eyes checked.