Looks like a new patch just hit, though not the huge patch supposedly coming in the next week or so. Here is the changelog from GOG's site
- Improves stability in gameplay and the UI
- Improves performance especially in cutscenes and gameplay
- Fixes grass and foiliage popping that can occur after density parameters change
- Improves Nvidia Hairworks performance
- Boosted texture anisotropy sampling to 16x on Ultra preset
- Sharpen Postprocess settings extended from Off/On to Off/Normal/High
- Improves menu handling
- Improves input responsiveness when using keyboard
- Corrects an issue with stamina regeneration while sprinting
- Fixes a cursor lock issue that sometimes occcurs when scrolling the map
- Generally improves world map focus
- Corrects a bug where player was able to fire bolts at friendly NPCs
- Corrects an issue in dialog selections
- Corrects some missing translations in the UI
- Minor SFX improvements -Blood particles will now properly appear after killing enemies on the water
- Rostan Muggs is back
I'm at work until 6, but I'd love to see what some of these new graphical changes look like. Anyone care to jump in and post some screenshots?
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