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Special blade for killing non-material beings. Notably seen in Dungeon Master (Amiga, ST, SNES) and in American McGee's Alice.
A written text or mystical object, usually capable of unexplainable otherworldly powers.
A potion is any sort of liquid, usually brewed by an alchemist, that replenishes the health, mana, or energy of the player, or causes damage to an enemy. Potions are extremely common in role-playing games.
Set it on fire. Wander around in the dark.
A length of exceptionally sharp metal with a handle, used for centuries as the go-to killing device for the human race. It's dead simple: you stick the pointy end in the thing you want to die. Or you could always slash them with the equally sharp sides. That works too.
Used to open doors, or anything else that is locked. In any game where the player has an inventory, it's a safe bet that a key will appear at some point.
A ball of hot flickering fire. Usually thrown from the hero's hand into the squealing face of the enemy.
Coins have long been used in video games as both a form of currency and as a means of accruing points.
Doors are a common object in most video games, as well as the keys and objects needed to open them. From role playing to shooters, doors are an important component of many games.
Traditionally, lightning is a form of electrical discharge originating within clouds. Within video games, lightning can be used as an offensive attack.
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