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Game » consists of 1 releases. Released 1991
Action RPG (Action Role-Playing Game), also known as ARPG, refers to RPGs (role-playing games) that use direct, real-time, reflex-oriented, action combat systems, instead of the more abstract turn-based or menu-based battle systems.
Games centred around Barbarians. A barbarian is usually recognised by his/her long flowy hair, loincloth and animal skins, lack of clothes and sword (not the same as cavemen).
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
The iconic mount from the Golden Axe series.
Trading systems allow players to trade items, money and other objects between each other.
Carefully exploring a large, labyrinthine area full of enemies (i.e., a dungeon) in the hopes of finding treasure, leveling up, or completing a specific task. Having their roots in tabletop games, video game dungeon crawls are found almost exclusively in RPGs.
The last boss you face in a game, usually representing the final climax of the game.
More effective than any hospital. These games let you heal damage; ranging from a black eye to a gunshot wound, just by having a snack.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
A gameplay mechanic allowing players to store their items and freely carry them around.
A meter measured much like HP that depletes when you use magic, and depending on the game, regenerates over time or can only be regenerated through rest or potions. Mana is usually displayed as a blue bar beneath it's red counterpart, the HP bar.
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
Special locations in game that allow the player to manually save their progress.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
Tiered Exploration is a concept centered on the tie-ins between sandbox games and unlocking major sections and areas through story progression.
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