@DonutFever said:
What do spend more time doing in it, fighting or platforming?
You definitely do more "platforming" than fighting. Quite a few story chapters are almost 80-90% navigation and platforming, with a little fighting in between.
There are a few pretty "big" battles later in the game, but it's not a common occurrence.
@msavo said:
Do you think this game will be well received when it arrives in North America?
I'm pretty sure it will be, and I will be extremely saddened if it isn't. For $39.99, there's a lengthy story mode, fun game-play, good controls with touch-screen and tilt features that don't feel forced, and a new universe that I feel is really worth experiencing.
If there's a Western game Gravity Daze will probably be compared to, it will be some super-hero game like Infamous; enjoyable powers, flying around cities, fighting monsters, and even the beeps that start up when you're about to run out of power really make one feel like a super-hero.
I put up some videos on YouTube of some of the challenges if anyone is interested. The video and audio is low quality, but it's the best I could do with a webcam and YouTube's recording feature. D:
http://www.youtube.com/watch?v=IQDa4tEKUG0
http://www.youtube.com/watch?v=xA4C0lG87h4
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