DaikaGrubba 05
Blight Club
Game Mess Mornings 06/05/24
GrubbSnax
843: Worked Wish
Giant Bombcast
GB@Nite 5-Timer's Club
The Community Spotlight 2024.06.01
The Community Spotlight 2024.05.25
The Community Spotlight 2024.05.18
Person »
Matt Stoneham is a technical artist who has worked on six published video games so far.
Matt Tracey is an artist who has worked on several different video game projects, in a variety of different roles. Matt's work can be seen in games developed for such studios as Acclaim, Eidos, THQ, and SCEA.
Matthew James is a graphics artist with only a few video game projects to his name. Matthew's work can be seen in some European developed games primarily for, and published by, SCEE.
Matthew Porter is an employee of the Sony Cambridge studio and is credited as the Lead Programmer on '24: The Game'.
Michael Blaha is a programmer and employee of SCE Studio Cambridge. He has an A.I. programming credit in the video game '24: The Game'.
Michael De Belle is sound designer who's work can be seen in a long line of various video game projects. Michael has worked primarily for European developed games, mostly for SCEE.
Mike Swindall is an artist with a small quantity of video game credits. Those games are largely made for European developers, most notably games for SCEE.
Mitch Philips (also credited as 'Mitch Phillips') is a graphics artist who's work can be seen in a wide variety of video game projects. Mitch has worked primarily for European developers, with a majority of his game being made for SCEE.
Nicholas Kidd is a sound designer who's work can be seen in a few video game projects. Nicholas' has designed primarily for European developers, mostly for the PlayStation platforms.
Nick Ind is a programmer and employee of the Sony Cambridge studio. He has a credit as an A.I. programmer in the video game '24: The Game'.
Oliver Wright is a graphics artist who has credits in many different video game projects. Oliver's work can be a seen in primarily European developed games, most notably in the EyeToy franchise of games.
Paul Gadd is a co-producer on the '24' television series. He is also a member of the Real Time Productions team for '24: The Game' in the capacity of Producer/Post Production.
Paul Schulze is an actor who lent his voice and likeness for the video game '24: The Game'. He played Ryan Chappelle in both the game and in the popular television show '24'.
Phil Mansell is a graphics designer who's work can be seen in long line of varied video game projects. Phil has worked on many of the games in the 'Sim' and 'Populous' lines of games for EA.
Piers Jackson is under the employ of Sony Computer Entertainment Europe, in the production department. Piers' work can be seen in a wide variety of games developed for the PlayStation platforms.
Rachel Larkum is an artist whose work can be seen in only one known project. That project is '24: The Game'.
Reiko contributed he voice to the character Michelle Dessler in the video game '24: The Game'. Currently she is acting in several movies.
Richard Aitken is a music producer and co-founder of his very own production company, Nimrod. Richard's work can be heard in hundreds of globally developed video games and films
Richard O'Donovan is an artist who's work can be seen in a hand full of different video game projects. His work has been done primarily for UK developers, making games for SCEE.
Robert Cochran is co-creator, writer, and executive producer of the '24' franchise. He is also part of the Real Time Productions team for '24: The Game'.
Robert King is a composer and sound designer who has a very long line of video game credits to his name, in a variety of different titles. Robert's work can be seen in everything from the Heroes of Might and Magic franchise, EverQuest and Neverwinter Nights.
Rodney Charters is the Director of Photography and a part of the Real Time Productions team for '24: The Game'. He is also the cinematographer on the '24' television series as well as several other movie and film projects.
Ross Stanton is an artist who has a few video game credits to his name. Ross' work can be seen in games primary developed by European developer like Sega Europe and SCEE.
Sam Coates is a graphics artist and consultant on many different video game projects. Sam's work can be seen in primarily European developed games, mostly for SCEE.
Voice actress for the character Nina Myers in 24: The Game.
Sarah Hefford is a graphics designer who has a few video game credits to her name. Sarah's work can be seen in primarily European developed games, all for Sony and the PlayStation platforms.
Voiced the damsel in distress Kate Warner in 24: The Game.
Sean Callery is the composer of the music for several video game projects, but is primarily known for his work composing scores for television and film. His music can be heard on such shows as '24', 'The Closer', and 'Medium'.
Sharon Richards is an Office Manager with Sony Studio Cambridge. Sharon's work can be seen in several of Cambridge's developed games.
Simon Bastow is a graphics artist who's work can be seen in only a few video game projects. Simon's credits can be seen primarily in European developed games, published by SCEE.
This edit will also create new pages on Giant Bomb for:
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.
Use your keyboard!
Log in to comment
Log in to comment