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Arcade first-person space shooter released by Sega in 1980. It featured early 3-D effects, such as sprite scaling and a motion cabinet where the screen mobilizes as the player aims a centred crosshair and lasers shoot into the screen. Five bases need to be defended and can be commanded to fire shots, and an energy shield is available for protection.
This arcade game came out in 1980.
Berzerk is an arcade game released in 1980 in which the player must escape a maze filled with evil robots.
Tranquilizer Gun is an arcade game released by Sega in 1980, and ported to the Master System in 1983. The goal is to sedate animals and get them to a vehicle before they wake up. It was included as a bonus game in the Dreamcast release of Dynamite Cop!.
An early vertical scrolling shooter released by SNK in 1979. It was also an early example of an action game that gave the player a supply of energy that depletes as the player gets hit.
Radar Scope was one of Nintendo's first arcade video games, a space shooter with a pseudo-3D third-person perspective. While a hit in Japan, it was unpopular overseas. The popular worldwide hit Donkey Kong was based on its hardware.
1979 arcade shooter by Nintendo where the player must fight sixteen surrounding desperadoes. A precursor to Donkey Kong, it was designed by Genyo Takeda, with assistance from Shigeru Miyamoto, working on his first video game. Possibly the first run & gun shooter, it also introduced the damsel-in-distress trope to gaming as well as continuous background music.
Battle space aliens and avoid their suicidal attacks to survive in the world of Galaxian, Namco's first installment in the Galaxian franchise. It was a technical breakthrough in 1979, featuring RGB color, multi-colored sprites, a tilemap playfield, vertical scrolling background, and enemies with individual AI routines.
In Dog Patch, two players on either side test their reflexes attempting to shoot a can tossed up in the middle of the screen.
An early first-person light-gun shooter arcade video game for two players, released by Taito in 1976.
In what could be considered an early forefather to both FMV and traditional light gun games, Sky Hawk from Nintendo features 16 millimeter footage of flying planes for players to target.
It's a standoff between two gunslingers in the surreal, two-tone world of the video game west. Players blast away cover and try to defeat their opponent more often than they're defeated before the time expires.
An early first-person shooter arcade video game released by Taito in 1975. An eight-way joystick is used to aim a crosshair and shoot at enemy aircraft that move in formations of two, in and out of the player's firing range. It was also the first video game with sprite-scaling and multi-directional scrolling, and the first free-roaming sandbox video game with a scrolling open world.
An arcade light-gun shooter released by Kasco in 1975, this was the first holographic 3-D game.
Gun Fight, also known as Western Gun, is a 1975 arcade shooter. Set in the Wild West, Western Gun was the first on-foot shooter, introduced human combat, was the first open-world action-adventure video game, and the first real-time tactical cover shooter. Gun Fight was also the first microprocessor video game.
Released by Sega in 1974, it was an early first-person light-gun shooter video game, featuring both single-player and multi-player modes.
Wild Gunman is a light gun shooter by Nintendo. There were two versions of the game: a 1974 FMV arcade game, and later a 1984 NES game developed by Intelligent Systems; the latter uses the NES Zapper to draw, aim and shoot the opponent.
The first 3D flight simulator game, released by Sega in 1970. It was an electro-mechanical arcade game, using video projection to display a 3D game world on screen. It features free-roaming, first-person flight shooting gameplay. It was the first flight simulator game, the earliest first-person shooter, the first open-world game, and the first action-adventure game.
An early first-person shooting arcade game released by Sega in 1969. It resembles a first-person light-gun shooter video game, but is in fact an electro-mechanical arcade game that uses rear image projection to produce moving animations on a screen.
TimeSplitters 4 is the latest installment in the TimeSplitters franchise by Crytek UK, formerly Free Radical Design. The project is currently on hold indefinitely.
Cancelled in March 2011, The Agency was a spy-themed action MMORPG being developed by SOE.
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