Taking place during the events of Halo 2, Halo 3: ODST puts players in the shoes of a silent Orbital Drop Shock Trooper (known as the Rookie) as he traverses through the Covenant-occupied metropolis of New Mombasa to find the whereabouts of his missing squadmates.
Howcome while trying to protect the captain and the engineer in their large truck in the turrent warthog with buck, every time you come up to an overturned passenger warthog a yellow arrow appears over each one?
It is simply showing you that that is a viable vehicle for use. It's so you can replace your banged up one if its on its last legs while still having room for your AI friend.
" It is simply showing you that that is a viable vehicle for use. It's so you can replace your banged up one if its on its last legs while still having room for your AI friend. "
I haven't tried it yet, but I imagine it's a tip that you can go dual Warthogs with 4-player co-op games as well.
" You know what's funny though? You don't need those new vehicles as the vehicle damage is purely aesthetic. "
No it isn't. "
Yes it is. The vehicle doesn't blow up unless you die. That's what it seems to be like in the single player at least. "
Yeah, my vehicles took obscene damage as I played around with launching my Warthog off jumps and plowed into Wraiths during goofier moments. Vehicles can't be damaged except for being knocked over/knocking their passengers out.
That said, I'm referring to the vehicles available on Coastal Highway. At other parts of the game, you have to watch your health (like with Banshees against the Scarab a few levels earlier).
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