I definitely went into this game with low expectations. The consensus seems to be that Halo3 + Reach = good, and ODST was meh. Honestly, I enjoyed the story and characters a lot more in ODST than Halo3. Gameplay is essentially the same. It had its annoyances: Backtracking to get ammo/guns, having to kill tanks without the right kind of weapons.
Halo 3: ODST
Game » consists of 10 releases. Released Sep 22, 2009
Taking place during the events of Halo 2, Halo 3: ODST puts players in the shoes of a silent Orbital Drop Shock Trooper (known as the Rookie) as he traverses through the Covenant-occupied metropolis of New Mombasa to find the whereabouts of his missing squadmates.
Halo 3 ODST Campaign = Excellent
I definitely went into this game with low expectations. The consensus seems to be that Halo3 + Reach = good, and ODST was meh. Honestly, I enjoyed the story and characters a lot more in ODST than Halo3. Gameplay is essentially the same. It had its annoyances: Backtracking to get ammo/guns, having to kill tanks without the right kind of weapons.
Yes, every Halo game without the fucking Flood is automatically better than the ones with it.
" @ShaneDev said:That and Dare gets out of her pod without opening the door and gets passed all the covenant outside. She then decides to go the data center without contacting the ODST team she requested to go on the mission with her and was talking to 2 minutes before she got out of her pod. Then Buck suddenly knows were to go at the end without mentioning it before to the team and then goes by himself. The asset made sense, talking to Sgt Johnston at the end did not." It was pretty good, except of course for the parts that didn't make any sense. "It did sorta jump the shark at the end with the 'asset'. "
It's a good game. I had struggle's enjoying it on the few times I got lost.
Halo 3 still had a better campaign than ODST.
It had a damn good soundtrack also. Much less grandiose than the Master Chief Halo games, the more subdued nature went well with the nighttime setting of the game. Playing as Buck or Romeo in a flashback mission, then going back to being the rookie all alone at night in the streets was something I thoroughly enjoyed.
I have a love for everything Bungie has done. ODST in felt like a reciprocation of that love. I can totally see why those outside the core fanbase would see it as a shameless cash in, but there are so many little things in it that call back to their roots and the obscure, convoluted Bungie mythology. Yet it's not obnoxious with it, it's subtle and well integrated enough to be enjoyed by those not familiar. Like everything they do, it's treated smartly. Fan service at it's best.
And fuck those kids on Xbox Live for giving us a bad name. They are not representative of the sect of fans ODST was built for.
I think Halo 3's campaign was the best between the three modern Halo games. I thought ODST's story was a bit on the boring side but running and shooting around the city made up for it. About Reach I don't want to talk because I thought the campaign was boring, repetitive and not up to par with the previous games.
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