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    Halo 3

    Game » consists of 17 releases. Released Sep 25, 2007

    The conclusion to the original Halo trilogy has the super-soldier Master Chief joining forces with The Arbiter to finish off the threat of both the remaining Covenant Empire and the parasitic Flood, once and for all.

    Should they make a new Halo game using COD4's graphics engine?

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    L4wz

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    #1  Edited By L4wz

    Well I was wondering if you guys think Halo should stick with it's look, or upgrade it by using the Engine that powered COD4?
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    ajamafalous

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    #2  Edited By ajamafalous

    Why the hell would they change it?

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    Diamond

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    #3  Edited By Diamond

    I think the Halo look works really good for Halo.  I'd like to see them upgrade the engine some, but I think stuff like the metal glints, and other special effects like the bubble shield present in Halo work well for the environments and enemies.

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    Red

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    #4  Edited By Red

    No, I doubt they would upgrade to a completely stylistically engine used by a game from 2007.

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    StaticFalconar

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    #5  Edited By StaticFalconar

    No, it would be the first step in making all FPS games look the same.

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    MAN_FLANNEL

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    #6  Edited By MAN_FLANNEL

    No.  COD 4 had better looking faces on dudes and whatnot, but had HORRIBLE textures (ie doors that were "painted" on walls)
     
    They are going to have to make a new engine for reach.   

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    Shadow

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    #7  Edited By Shadow

    If you want to turn the unique look of the Halo universe into random miscellaneous gritty warfare than sure, why not?

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    Seedofpower

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    #8  Edited By Seedofpower

    Meh, I don't think it'll make a difference either way for me. As long as the game play is still fun.

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    deactivated-58efb53e06a03

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    A whole part of Halo's draw is it's vibrant colours and lack of gritty meat-cubeness 

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    torus

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    #10  Edited By torus
    @Gorillawhat:
    @Shadow:
    @MAN_FLANNEL:
     @Diamond said:

    " I think the Halo look works really good for Halo.  I'd like to see them upgrade the engine some, but I think stuff like the metal glints, and other special effects like the bubble shield present in Halo work well for the environments and enemies. "

    Everything you see done in Halo could easily be done in any modern graphics engine. Things like 'grittiness' and 'vibrant colors' are purely artistic choices.
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    TwoOneFive

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    #11  Edited By TwoOneFive

    o00o So that it would actually look slightly similar to those ridiculous trailers they made? Yeah i see where you are coming from. Those ads are ridiculous, they show zero gameplay, and live action thats so different from the actual game. stupid fanboys eat it up though

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    kmdrkul

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    #12  Edited By kmdrkul

    This may very well have been the worst idea I have heard all day.

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