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    Halo 3

    Game » consists of 17 releases. Released Sep 25, 2007

    The conclusion to the original Halo trilogy has the super-soldier Master Chief joining forces with The Arbiter to finish off the threat of both the remaining Covenant Empire and the parasitic Flood, once and for all.

    sgthalka's Halo 3 (Legendary Edition) (Xbox 360) review

    Avatar image for sgthalka

    Amazing level design and gameplay, despite the bleh fiction.

     When the original Halo first debuted on Xbox in 2001, one of the most frequent compliments you heard was, “OMG THESE LEVELS ARE HUGE!” At the time, many shooters were confined to the claustrophobic spaceship corridors seen in the game’s opening level. Once you landed on the surface of Halo, those wide-open fields of battle make a huge impression. Since that time, all games have grown incrementally larger and grander, and it becomes more and more difficult to be impressed by scale (e.g. Resistance 2.) 

    Once you start Halo 3, however, it quickly becomes obvious Bungie have outdone themselves and nearly every other FPS developer on the market. The scenes and landscapes you fight through in Halo 3’s single-player campaign are amongst the most epic in the genre. Not just in terms of scale, but in terms of immersion and playability. Navigation has become so bad in games that many developers shove floating arrows on top of your avatar just so you know where the heck to go. Halo 3’s levels feel like authentic environments, but Bungie has done a superb job of signposting progress so it’s never a pain to simply move around. These are iconic, memorable levels -- storming through the mechanical and organic guts of the Flood’s base ship, sneaking through a jungle in the game’s opening mission, an epic finale in the sky. The single-player campaign is nearly like a Greatest Hits package, filled with a batch of replayable levels you’ll want to dive into again and again.

    As good as the gameplay mechanics, art direction and level design are, it’s disappointing that Bungie hasn’t invested as much time or resources (or talent?) into really developing Halo’s fiction or characters to the level seen in other AAA series like Grand Theft Auto or Bioshock. At its heart, Halo is still a homage to Aliens or Predator or any of the dozens of Hollywood sci-fi action films that have endlessly been copied and re-copied over the decades. It’s partly a criticism of games, in general -- story and character nearly always take a back seat to graphics and gameplay, even in single-player focused games. But with a franchise this famous and a developer this well-financed, you’d hope they could up their game. The fiction of Halo, to me, is science fiction at its worst. Shooting invaders, flying spaceships, saving the world. It’s Saturday-morning-cartoon science fiction. Even lesser-known games like Dead Space are doing more interesting things with storytelling and character in a space-themed shooter. That’s not to say Halo 3’s campaign is terrible. It’s not, and it’s the best in the series so far.

    I’m not a big multiplayer guy, so for better or worse, I won’t touch on Bungie’s genre-defining work. It’s obviously among the best in the business, if you’re so inclined.    

    Other reviews for Halo 3 (Legendary Edition) (Xbox 360)

      One of the best for the Xbox 360 0

      I'll focus on several aspects in my review which I feel are important in any game, So let's begin. The Story. Continuing on from the end of Halo 2, which was very much disappointing, Master Chief had just arrived back at Earth to 'Finish the Fight', we see his ship crash into Earth's atmosphere and down in the jungle. You then find out that the Covenant have been excavating a huge hole in a part of the earth near New Mombasa. They've uncovered a huge Forerunner device, The Ark. This Ark is the...

      10 out of 10 found this review helpful.

      Finishing the fight lives up to the hype, and then some. 0

      Halo 3 is one of the most eagerly anticipated games ever made. The first Halo was a landmark achievement in not just first person shooter, but in gaming as a whole. It had incredible visuals, a great story accompanied by great music and voice work and absolutely perfect shooter gameplay. With so many gameplay innovations; such as the rebounding health meter and the limited weapon carrying it was probably the best console shooter since Goldeneye and probably the best console shooter, along with i...

      6 out of 6 found this review helpful.

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