No recent wiki edits to this page.

Description

The combatants begin on the top level and can knock each other down to the lower level at any edge.
That action triggers a quick animation to the place below and the fighter that dealt the blow follows quickly after. This slightly larger secondary arena features a fatality trap at one side, it's hard to miss.

According to Koffin OD in MK Deception, Mike Taran says: "Onaga's army is busy at work forging weapons and armor for tomorrow's battles. Conveyor belts and automated cauldrons pour hot liquid steel. Giant steel smashers pound repeatedly, and distant factories populate the horizon. Players can knock each other down to the lower level, where the giant smasher deathtrap awaits. I chose a less Asian, more Gothic style of architecture to depict this evil factory, plus we needed more of a mix of styles for Mortal Kombat: Deception."

Appearance

The Foundry was introduced in MK Deception.


Death Trap

When a combatant is knocked into the glowing metal stage, they'll scramble at first to get to cool ground, but they're molten pancake in the blink of an eye.


Kombat Waffles

















This edit will also create new pages on Giant Bomb for:

Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

Comment and Save

Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.