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    Heroes of Might and Magic IV

    Game » consists of 3 releases. Released Mar 28, 2002

    This is the final game in the Might and Magic spinoff series developed by New World Computing, before the company and its parent, 3DO went bankrupt.

    Short summary describing this game.

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    Heroes of Might and Magic IV is the fourth installment in the critically acclaimed turn-based strategy game series, and the last game to be developed by New World Computing.
    The game includes 6 different factions, each with unique constructions , units and abilities.
    In order to conquer land and collect treasure, creatures and heroes must be recruited.
    Heroes in the game can advance up to level 70 and can learn skills that are based on other factions.
    An unique feature in this installment of the franchise is the inclusion of heroes on the battlefield.
    Previous games had the heroes play a more passive supporter role from the sidelines.
    The battle system in the game is similar to chess in that both players take turns to make their moves, by deciding where their unit shall move or attack.
    Each creature has its own damage , defense , and ability skill  during combat.
     
    In game you need resources to build and recruit units and also to buy potions and some minor items for your heroes .
    The resources are: Gold, crystals , gems , wood , ore , sulphur and mercury .
     

    FACTIONS

    1) Might
    2) Life
    3) Death
    4) Order
    5) Chaos
    6) Nature
     

    Might - Stronghold

    The Might faction relies solely on creatures with non-magic abilities, with the exception of the Ogre Magi. The heroes of the Might faction are the Barbarians. 
    LevelsDwellingsUnits
    Level 1
    Longhouse
    Centaur Stables
    Berserkers 
    Centaurs
    Level 2
    Nomad Tents
    Harpy Peak
    Nomads
    Harpies
    Level 3
    Ogre Fort
    Cyclops Cave
    Ogre Magi
    Cyclopes
    Level 4
    Behemoth Crag
    Cliff Nest
    Behemoths
    Thunderbirds
     

    Life - Haven

    This faction is centered around humans who have allied themselves with Angels. Life is allied with Order and Nature, and its heroes are the Knights and Priests.
    LevelsDwellings
    Units
    Level 1
    Squire's Guild
    Archery Range
    Squires
    Crossbowmen
    Level 2
    Ballista Works
    Guardhouse
    Ballistae
    Pikemen
    Level 3
    Monastery
    Barracks
    Monks
    Crusaders
    Level 4
    Altar of Light
    Knight's Chapter
    Angels
    Champions
     

    Death - Necropolis

    The Death faction is based on demonic and undead creatures. It is allied with both Order and Chaos, and is governed by Death Knights and Necromancers.
    Levels
    DwellingsUnits
    Level 1
    Torture Chamber
    Cemetery
    Imps
    Skeletons
    Level 2
    Kennels
    Barrow Mound
    Cerberi
    Ghosts
    Level 3
    Spawning Pit
    Mansion
    Venom Spawn
    Vampires
    Level 4
    Temple of the Damned
    Dragon Graveyard
    Devils
    Bone Dragons
     

    Order - Academy

    This faction use creatures that are based on resources, magic, and mechanics. It is allied with Life and Death, and perceive both Nature and Chaos to be untamed. Its heroes are the Lords and Magi.  
    LevelsDwellingsUnits
    Level 1
    Halfling Burrow
    Dwarven Mines
    Halflings
    Dwarves
    Level 2
    Golem Factory
    Mage Tower
    Golems
    Magi
    Level 3
    Golden Pavillion
    Altar of Wisher
    Nagas
    Genies
    Level 4
    Dragon Factory
    Cloud Castle
    Dragon Golems
    Titans
     

    Chaos - Asylum

    The Chaos faction is based on destruction and disorder, and supports all kinds of vile creatures. It opposes Order and Life. Its heroes are the Thieves and Sorcerers. 
    Levels
    DwellingsUnits
    Level 1
    Orc Towers
    Den of Thieves
    Orcs
    Bandits
    Level 2
    Statuary Garden
    Labyrinth
    Medusae
    Minotaurs
    Level 3
    Volcanic Vent
    Black Wood
    Efreeti
    Nightmares
    Level 4
    Dragon Cave
    Hydra Pond
    Black Dragons
    Hydras
     

    Nature - Preserve

    This faction is the home to all Nature spirits, animals and elementals alike. Its natural enemies are Order and Death. The faction heroes are the Druids and Archers. 
    LevelsDwellingsUnits
    Level 1
    Fae Trees
    Wolf Den
    Sprites
    Wolves
    Level 2
    Treetop Lodge
    Tiger Den
    Elves
    White Tigers
    Level 3
    Unicorn Glade
    Griffin Cliffs
    Unicorns
    Griffins
    Level 4
    Magic Forest
    Pyre
    Faerie Dragons
    Phoenixes
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