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Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
Bats, hammers, wrenches, maces, staves, or even brass knuckles. These are weapons intended for blunt trauma rather than cutting or slicing.
The boar were one of the most feared animals in Medieval Europe during the Middle Ages.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
The Art of tracking down criminals and the wanted like for a cash reward.
Some creatures don't need guns or swords to hurt you. Instead they pack a punch with some kind of deadly breath attack, be it flaming, poisonous, radioactive, or just plain bad!
A Concept mostly in MMORPGs. A Buff allows the player to increase their stats for a short period of time.
Often used as a catch-all term for any game's main story-driven mode of play, campaign mode usually refers to a linear sequence of levels with a continuous story and a definite conclusion, playable single-player and sometimes co-operatively.
A capital city is the center of trade, commerce, and government for a nation. Capital cities can be found in many strategy games.
Many games have had collectible cards as a part of the gameplay.
A creature of Myth. Catoblepas are said to have scaly hides and, according to Pliny the Elder, can instantly kill a person or turn them to stone if they were to look directly into the creature's eyes.
Cavalry Troopers are warriors the specialized in mounted combat.
Centaurs have the upper half of a man, and the lower half of a horse. Typically they are hunters.
Classes are different archetypes and playstyles that players can choose to play their game with.
Special codes or button combinations used to gain powers or advantages in a game. Generally hidden.
A chicken is a small, domesticated flightless bird that can be white, yellow, brown or black. A female is a hen, a male a rooster, and a baby a chick.
Cider a Windows compatibility layer optimized for gaming which is a proprietary extension of WINE that enables PC games to run on Intel powered Macs with little or no modification.
A page describing the concept of class change, otherwise referred to as changing classes or class promotion. Characters are able to change classes, either growing in strength from one class to the next or as a means of changing a characters range of abilities entirely.
While modern chemistry defines 118 atomic elements, video games more often deal with classical elements as described in ancient philosophy, mainly fire, water, earth, and air. In many games, each element is stronger against certain elements, but weaker against others.
The cleric is a combination of priest, healer and holy warrior. The cleric is much akin to the paladin but tend to be more magic-oriented and less focused on melee combat.
Limited editions of games that include extra "perks" like Making of DVDs and a nice and shiny tin with extra box art
Trading systems allow players to trade items, money and other objects between each other.
The act of building something. Using resources to build units, buidlings, structures of any kind.
Cows are four-legged ruminant mammals, bred for milk, meat, or leather.
Crows are familiar over much of the world: large, intelligent, all-black birds with hoarse, cawing voices.
Currency has all forms in video games. It is used to buy characters, vehicles, weapons, and more.
A non-interactive sequence within a game most often used for plot advancement.
A cyclops is any race of creature that is born with only one eye.
Elves who have often been corrupted in some manner, changing their skin tone and leaving them with a predisposition towards evil. Sometimes called "Drow".
Environments cycle between day and night, often with effects on other aspects of the game.
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