Hiroshi Yamauchi
Hiroshi Yamauchi is a person that is credited in 107 games
Recent
Images
News
Videos
Community
Guides





After the success of several large arcade titles, Nintendo's prospects seemed large. However, for reasons that are still not entirely known, the video game industry crashed in 1983 and the production of games slowed down significantly. Despite evidence to the contrary, Yamauchi was convinced that video games could still prove to be a strong industry. It was his particular style of business leadership that would spearhead the revamping of the video game business model. Yamauchi attributed much of the failures on the part of Atari especially to their very relaxed (and constantly partying) executives.
Taking enormous risks to produce the Famicom (Nintendo Entertainment System in the United States), Yamauchi is credited for helping start the rebirth of the video game industry after the disastrous collapse of the early 1980s.
Quotes:
There hasn't been any recent activity for this object.





Yamauchi was the president of Nintendo Co. Ltd. during the years when it shifted from being a trading card company to a video game company.
Hiroshi Yamauchi was the President of Nintendo Co. Ltd. for more than 50 years during which he transitioned the company from manufacturing cards to producing video games. Initially, Yamauchi championed creating arcade games while he set his eyes on expanding to the lucrative American market. Of course, Nintendo would enjoy enormous success with several arcade games, especially the classic Donkey Kong. However, the most important move Yamauchi made during this time was discovery of the young designer of Donkey Kong, Shigeru Miyamoto.After the success of several large arcade titles, Nintendo's prospects seemed large. However, for reasons that are still not entirely known, the video game industry crashed in 1983 and the production of games slowed down significantly. Despite evidence to the contrary, Yamauchi was convinced that video games could still prove to be a strong industry. It was his particular style of business leadership that would spearhead the revamping of the video game business model. Yamauchi attributed much of the failures on the part of Atari especially to their very relaxed (and constantly partying) executives.
Taking enormous risks to produce the Famicom (Nintendo Entertainment System in the United States), Yamauchi is credited for helping start the rebirth of the video game industry after the disastrous collapse of the early 1980s.
Quotes:
- On Leaving Nintendo: "Coincidental to my leaving the company, I would like to make one request: that Nintendo give birth to wholly new ideas and create hardware which reflects that ideal. And make software that adheres to that same standard. Furthermore, this software should attract consumers as new and interesting. Lastly, and of equal importance, is completing these products quickly and at a cost comparable to today's current market. I imagine most people question the feasibility of my request, but Nintendo has always pursued those objectives. I'd ask that the company continue to follow this goal as my final and only request to the new management staff. I can't say what these new types of software will be, but I'm sure they'll release it during my lifetime."
- "[RPG players] are depressed gamers who like to sit alone in their dark rooms and play slow games."
- "I have been saying this for some time, but customers are not interested in grand games with higher-quality graphics and sound and epic stories. Only people who do not know the videogame business would advocate the release of next-generation machines when people are not interested in cutting-edge technologies."
- Comments on Microsoft:"There are many people in the industry that know nothing about games. In particular, a large American company is trying to do engulf software houses with money, but I don't believe that will go well. It looks like they'll sell their game system next year, but we'll see the answer to that the following year."
Hiroshi Yamauchi games
Edit
| Name | Platforms | Developer | ||
|---|---|---|---|---|
|
Tomato Adventure |
GBA | Graphic Research Co., Ltd., AlphaDream Corporation, Ltd. | |
|
Mole Mania |
GB | Nintendo | |
|
Sin & Punishment released on Oct. 1, 2007 |
N64, WSHP | Treasure | |
|
Super Mario 64 DS released on Nov. 20, 2004 |
DS | Nintendo EAD | |
|
Golden Sun: The Lost Age released on April 14, 2003 |
GBA | Camelot Software Planning | |
|
Hamtaro: Ham-Ham Heartbreak released on April 8, 2003 |
GBA | Nintendo | |
|
The Legend of Zelda: Ocarina of Time / Master Quest released on Feb. 18, 2003 |
GC | Nintendo | |
|
Hamtaro: Ham-Hams Unite! released on Oct. 28, 2002 |
GBC | Nintendo | |
|
Game & Watch Gallery 4 |
GBA | Nintendo | |
|
Star Fox Adventures released on Sept. 23, 2002 |
GC | Rare, Ltd. |
| Full Name: | Hiroshi Yamauchi |
| Gender: | Male |
| Birthday: | Nov. 7, 1927 |
| Death: | n/a |
| Credited In: | 107 games |
| 1st Game Credit: | n/a |
| Currently Working For: | |
| Hometown: | Kyoto |
| Country: | Japan |
| Website: | |
| Email Address: | |
| Aliases: |



Hiroshi Yamauchi













