Bayonetta is an action game developed by PlatinumGames and directed by Hideki Kamiya whose previous titles include Devil May Cry, Viewtiful Joe, and Ōkami. Like Devil May Cry, the game focuses on “Stylish Action” with over-the-top moves which the developer hopes will break new ground in the genre. Bayonetta was released on January 5, 2010 in the US and it will be Platinum Games first release on the PlayStation 3 and the Xbox 360.
Bayonetta is a third-person action adventure in the same vein as Devil May Cry with many apparent influences used within its gameplay design owing to the the fact that several of those that have worked on the title, including Hideki Kamiya, have also worked on the first DMC. It spans sixteen chapters along with the epilogue. The game is named after its chief protagonist, Bayonetta, who is looking to discover her lost memories some twenty years after awakening from a deep sleep of over five centuries. This is exacerbated by the Lumen Angels that seem to be intent on killing her.
A currency system is also used in the game based on "halos" dropped by slain enemies or found in breakables. The title also uses a series of combination attacks which can be further enhanced by purchasing techniques that can expand the versatility of Bayonetta's skill set. Special attacks, such as Torture Attacks and Climax events, are also used as a part of Bayonetta's offensive arsenal.
Bayonetta also features a number of naming conventions based on a mix of Latin (notably for the Lumen Angels), Nordic (Ithavoll and Balder), and even Old English (Scarborough Fair). Unusual for a Japanese title, all of the lines in the game were recorded in English (aside from the language spoken by several of the main bosses) with the appropriately localized subtitles provided for each region.
Five hundred years ago, two orders watched over the destiny of the world: the Lumen Sages and the Umbran Witches, light and dark. Together they ensured that the passage of history unfolded as it should, watching over it with two great treasures known only as the Eyes of the World. However, a grave transgression pit both sides against each other in a terrible war. Eventually, the Umbran Witches proved victorious over the Lumen Sages, but the hatred and superstition sown among the people of the world against their kind soon led to persecution and death for all but one of them.
Five hundred years later, Bayonetta is awakened from her sleep within a coffin that had been sealed and left at the bottom of a lake, far from the war and from the notice of anyone else. However, she awakens without the memories of her past. To make things worse, angels have noticed her awakening and have descended to destroy her. Unfortunately for them, she proves more than able to hold her own. With her favorite weapons in hand and with the help of several unlikely allies, she sets out to discover the truth of her origins and bring an end to the destruction.
Many different characters make up the game and not all of them will have Bayonetta's best interests at heart.
Voiced By: Hellena Taylor
"I'm sorry. I forgot to mention one of the reasons I hunt your kind. You're much too ugly not to put you out of your misery."
The protagonist is Bayonetta, a powerful witch who has been asleep for the past five hundred years. Twenty years before the game begins, however, she was awakened from her sleep from the bottom of a lake and has begun a quest to recover the lost memories of her past. She possesses long, black magical hair that also acts to covers her body in the form of her outfit making it appear to be leather. She also wields a variety of weapons as well as guns attached to the heels of her shoes. Her favorite handguns are a set called Scarborough Fair, an old English ballad focusing on four herbs - Parsley, Sage, Rosemary, and Thyme. Each gun bears the name of one of these herbs.
She has both ranged attacks thanks to her pistols as well as close combat skill with the use of her katana, although the number of weapons that she can use within the game offer many other opportunities for special attacks. For example, she has shown an ability to use the weapons that angels drop upon being defeated.
In Bayonetta's case, unlike the traditional perception and tradition of a Western witch, witches in the game are considered to have been tasked with protecting the world alongside their counterparts, the Lumen Sages. Neither side represented "good" or "evil" in the most obvious sense as both were required to hold the balance of the world in check. Witches also possess incredible powers granted to them by their deal with the Devil and when they die, are consigned to Hell whereas the Lumen Sages are claimed by the angels.
Voiced By: Grey DeLisle
"What's the matter, sweetie? Afraid of something, are you!?"
Bayonetta's rival, Jeanne. Their relationship is shrouded in mystery, but as a witch, she is also as skilled with weapons and magic placing her at equal or better terms than Bayonetta. She appears in the second half of the PS3 demo as Bayonetta's opponent during the Cathedral duel. She also has a set of four handguns similar to Bayonetta's and is determined to confront her at nearly every turn. Her role in the game is intertwined with both the mysterious angels and Bayonetta's quest to discover the truth about her past. She is adept at using the same magic as Bayonetta.
Voiced By: Khary Payton
"Your fights are yours alone. I'm only here to watch my handiwork in action."
He runs a bar in the game and appears to be an ally of Bayonetta's. He has been described by character designer, Mari Shimazaki, as "a demon gunsmith who plays a big-brother role to Bayonetta". He has also been described by Bayonetta concept designer, Ikumi Nakamura as being "-bald as the night is long" with "a real presence about him". The menu for his bar was offered with a selection of soundtracks slipped into its cover as a pre-order incentive in Japan.
Rodin also creates upgraded weapons or items for Bayonetta depending on whether she can bring back Angel LPs, golden records that allow Rodin to call forth angels. In doing so, he uses their souls to forge the weapons and items that he provides to Bayonetta, often emerging bloody and out-of-breath from mid-air after leaving with an LP to go work on them.
Voiced By: Allan Groves
"At least get me a drink at Rodin's before you start drilling me."
He's the underground informant tapping into a vast network of sources to get what he needs. He helps Bayonetta out with what he does, helping her to unravel her past. Character designer, Mari Shimazaki, describes him as a person that "adores the Italian Mafia" but that "his personal hobbies are decidedly more bourgeois".
He initially accompanies Bayonetta to a funeral where she reads from a bible in the hopes of bringing down the angels that are there to retrieve a dead person's soul. At first, he is skeptical of the whole operation until the attack actually happens. Even after nearly crushing his car as an accident, Enzo agrees to help her with a tip on a European "whale" that is trying to sell a large gem that may be the matching pair to the one that Bayonetta bears on her amulet.
Voiced By: Yuri Lowenthal
"I'm not your pet. The name is Luka. A name you better remember!"
A freelance journalist following Bayonetta's exploits. He's also got a grapple hook built into his sleeve to help him get to where he needs to stay ahead of the competition as well as in the midst of the action. He turns up in the most surprising places and is in pursuit of Bayonetta for deeply personal reasons that have to do with the death of his father. He also fancies himself something of a ladies man and never hesitates in pouring on the charm whenever the opportunity presents itself. However, his silver tongue is consistently tied whenever Bayonetta decides to play along.
Voiced By: Stephanie Sheh
"Mummy is a witch, and witches protect people and are very strong."
She does not appear to belong where she is found and, as a result, is a very mysterious girl. She meets Bayonetta during the adventure and refers to her as "Mummy" much to Bayonetta's chagrin. She tells her that she will help her find her home as long as she doesn't cry and despite telling her otherwise, Cereza continues to call her Mummy. Whether or not the two are actually bound by blood is still something of a puzzle that must be unraveled.
Voiced By: Liam O'Brien
"The time has come to awaken 'The Eyes of the World'."
A mysterious, white robed figure who is the CEO of the mighty Ithavoll Corporation that runs the city of Vigrid and has extended its control over the entire country, restricting travel across its borders, and making it the most powerful force in the world today. The Ithavoll Corporation had first started out as an IT company until its transformation beneath the watchful eyes of its CEO. Balder regards both Bayonetta and Cereza as integral to his plans, although in what capacity remains to be seen. He is also rumored to have descended from the last of the Lumen Sages granting him incredible powers.
Bayonetta has many different methods of attack including hand to hand combat, her pink double barrel handguns and heelguns, and a number of unique powers that manifest as devastating Torture Attacks and Climax events.
During Climax events, her hair can morph into objects such as feet, hands and even a dragon-like beast to kill enemies in what is also known as a Weave Attack. This hair morphing ability is also used to perform double jumps and morphs around her to form her outfit. Finishing moves, also known as Torture Attacks, are performed against minor enemies as she summons various torture devices including an “iron maiden” and guillotine to completely destroy them. Performing moves such as these will remove hair off her body, the more powerful attacks (such as Climax events) rendering her nearly naked.
Like Viewtiful Joe, slow-motion (dubbed Witch Time) is used in both cinematic events and combat. Using these attacks she will fight “Angels” that appear to be inspired by European mythology with cherub style faces and ornate armor and wings. The player can also temporarily wield weapons dropped by enemies, such as a tuba that is used as a bazooka. Bayonetta has a special bar under her health bar, this bar allows you to preform special magical attacks, like summoning torture devices, you can fill it by doing combos with out being hit, in a similar way to the "Stylish" bar in the DMC series.
Despite earlier reports to the contrary, Bosses have a health bar in the final version in addition to showing visible damage. For example, the mini-boss in the E3 presentation had layers of armor on him, Bayonetta destroyed his armor and then summoned a giant dragon and finished him off. The boss dropped a gold record, another 60's music reference. These records unlock new weapons when taken to Rodin. Defeated enemies drop angel halos that is used as currency to power-up your weapons, unlock skills, and buy items in said place. Gameplay is not only crazy and over the top but it's like Devil May Cry on speed. The action is blazingly fast as you pull off combo after combo in lightning speed. Many of these combos are so fast that you barely notice that Bayonetta is de-robed when doing her powerful finishing moves.
Cosmology: Trinity of Realities
The world of Bayonetta is divided into what is known as the Trinity of Realities: Purgatorio, Inferno, and Paradiso. It is hinted that it wasn't always this way until the First Armageddon in which Jubileus, as the manifestation of the Divine Will, was forced to govern Paradiso.
Umbran Witches had the ablity to traverse between Purgatorio (which stands between Paradiso and Inferno) and the 'real' world. While in Purgatorio, they can affect objects in the real world, although no one can see them aside from the destruction that they cause which can cause them to flee. From their perspective, a park bench had just exploded for no apparent reason. Humans and other living things are represented as distortions to those in Purgatorio and are completely unaffected by any attack unless the Witch decides to drop into their reality.
While the game includes the typical spread of difficulty levels that would be available to a title such as this, one mode that is particularly noteworthy is Very Easy Automatic Mode (or as Hideki Kamiya likes to call it, "Mommy Mode"). This mode is activated in both Very Easy and Easy settings and can literally allow the player to play through the game by using one button.
It was developed for Bayonetta as an option to embrace newcomers as well as give veterans something to play with if they so choose. It is a mode that can be turned off and on within the game.
It does the following:
- Attacks and Jump attacks are handled automatically. The game will jump Bayonetta up to the enemy in order to dispatch it.
- Dodging is handled automatically by simply using the punch button, but won't move Bayonetta out of the way if she is literally caught "flat footed".
- Immediately after defeating an enemy, the game will automatically send Bayonetta towards the next available target, literally 'warping' her over.
This does not replace regular gameplay controls as the player can still "move and dodge under your own control as normal". This mode has been described as "a helping hand from an incredibly skilled expert in the game". On Very Easy, the additional benefit of regenerating vitality is also activated.
Bayonetta's weapons will include four guns named Parsley, Sage, Rosemary, and Thyme (A reference to the English ballad: "Scarborough Fair"). She can also equip dual shotguns on her legs and wield a Katana. Platinum games has stated that each weapon will contain a "monster" spirit and that they are designing weapons that "you could hardly imagine". Bayonetta will be able to equip Weapons on her hands, legs, or both, and you can charge the katana for more powerful attacks.
This will cause a heart to appear on screen that beats when you charge it up and dark fumes billow from the sword. Bayonetta also has a huge chain and sickle that she uses for both ground and air attacks. You can equip all 4 guns at once or you can opt to swap out the pistols in her hands for a sword and use the guns on her feet as well. Certain weapons are designed to be equipped for the hands, feet, or both. You can even upgrade or buy new weapons or use the ones that enemies drop.
Bayonetta also has the ability to mix together concoctions that can create special lollipop candies that she can use as healing aids or enhancements to her abilities. The ingredients can be found by breaking items throughout the game and a maximum limit of 99 items of each type can be stocked. The ingredients required for mixing together different concoctions are:
- Baked Gecko
- Mandragora Root
- Unicorn Horn
Special bullets can also be collected in each stage allowing Bayonetta to play an arcade shooter called "Angel Attack" at the end of the stage. The points earned during the game can be swapped out for different lollipops or other items. Halos can also be purchased with whatever is left over.
Bayonetta will feature a large variety of locations to fight through. The demo had included two areas, Little Big City and a Cathedral where she would face off against her rival, Jeanne.
An early location in the game. You see glowing translucent pedestrians walking around, but these people are in a parallel reality. Bayonetta can see them but they can't see her. What they CAN see is the damage that Bayonetta and the enemies are causing during battle, making the civilians flee.
When Bayonetta start out in Big Little City, you see a cut scene where she walks into a field of flowers (sparkles rise from the ground signifying angel power) with pillars and fountains in the background. A number of angels appear in front of her meaning a battle is about to ensue. Angels are Bayonetta's main adversaries through out the game. There is a formidable angelic foe at the end of the Big Little City zone.
It's not a boss but it's wields a giant two-handed axe. Bayonetta can jump over the attacks even without "Witch Time". Humorously, this giant miniboss has pathetically tiny wings, gold piercings, and the famous angel halo. A fine mist appears as you battle this miniboss, which is designed to create a holy atmosphere. The battle ends with an onscreen prompt that summons a giant hair dragon who bites the miniboss angel in half!
Previews of the game have praised the game's overall look and crazy over the top cinematics like blowing a tuba to make angels explode with music or picking up a staff and pole dancing guys to death. They say that every inch of the environment is well detailed and animated. In one preview it describes a battle with a creature that blasts from the ground hand first and starts rattling the stone cobbled bridge that Bayonetta is on with a stick. This shows that the game will be using highly polished set-piece battles.The game runs all the action without any problems with the camera obscuring the action, which is a common problem in similar games like the Ninja Gaiden and Devil May Cry series. One scene is described as "a riot of color". They even went as far as to say the game is one of the most visually impressive games in the last five years.
An extensive Collector's Edition was also provided as a pre-order incentive for Europe, Australia, and New Zealand. Both the Australia and New Zealand versions received a replica of one of the Scarborough Fair pistols that Bayonetta uses. All of the editions, however, contain the following items:
- A premium slipcase containing the game and the other included extras
- A 36 page hardcover art book
- A CD soundtrack featuring selected music from the game
Japan's pre-order incentive took the form of a custom menu based on a what might be found at the Gates of Hell, a bar in the game, with a CD containing selected tracks from the title.
No Collector's Edition was announced for NA.
- Sometimes when you enter Rodin's "Gates of Hell" Bar he'll say: "Check this out: 'Whadya buyin?' He he heh. Heard that in a game once." A reference to The Merchant in Resident Evil 4.
- In a cutscene on Chapter 3, Bayonetta rides an angel on a lava wave and says, "Dancin' a go-go, baby!" which is a nod to Viewtiful Joe.
- The missile ride section of Chapter 14 is an homage to Space Harrier, complete with gunfire and the Space Harrier music playing in the background. The achievement for getting a platinum in both of the missile ride sections is also called "Fire up the Afterburners" in a nod to After Burner another Sega arcade classic.
- The music playing during the motorcycle chase sequence in Route 666 is the theme from After Burner II.
- In panther form, Bayonetta leaves a trail of blossoming skull flowers, similar to the flowers and plants that spring up at Amaterasu's feet in Okami.
- In a cutscene on Chapter 5 where Bayonetta finds her lipstick, she draws a pattern on Luka's face which closely resembles the markings that can be found on Amaterasu's face in the game Okami.
- Also during the same cutscene in Chapter 5 Luka mentions his past girlfriends. Their names are Claire, Trish, Silvia and Ammy. This is a reference towards Claire Redfield from Resident Evil, Trish from Devil May Cry, Silvia from Viewtiful Joe and Amaterasu from Okami.
- Jeanne's character design closely resembles that of Dante from Devil May Cry, red coat and white hair.
- During the Prologue, Bayonetta and Rodin mention a "Mr. Eggman". This is a reference to Dr. Robotnik from Sonic The Hedgehog, who's name is Dr. Eggman in Japan.
- In the Prologue cutscene in the graveyard, Rodin makes two angels hold a casket and then knocks them into outer space with a bat, in a nod to God Hand's "Home Run God" God Reel.
The patch was released for the PS3 version of the game on January 28, 2010. It allows players to install assets to the hard drive, which decreases load times and has also been reported to reduce screen tearing. After installing the patch, an "Install" option will appear in the middle of the game's main menu. While Sega announced the patch release, neither Sega nor Platinum Games had anything to do with the patch; it was in fact Sony who put it together. The patch is 138MB and the install is about 4.5GB.
The soundtrack is only released in japan, but every single track in the CD are in the US and EU games. The soundtrack has 150 tracks in it.
|2.||"One of A Kind"||5:00|
|4.||"GM01 Chapter Start"||1:20|
|6.||"EV02-2 Angel Advent A"||1:35|
|7.||"Riders Of The Light"||2:27|
|8.||" Fly Me To The Moon (∞ Climax Mix)"||5:19|
|9.||"EV03-1 Enzo and Drive"||4:02|
|10.||"EV03-2 Jeanne Enters"||1:37|
|11.||"ST01 The Falling Military Transport"||3:11|
|12.||"EV04-1 Dance With Jeanne"||0:28|
|13.||"EV04-2 Signs of Unrest"||0:13|
|14.||"The Gates Of Hell"||4:00|
|15.||"EV05 Scarborough Fair Equipped"||0:29|
|16.||"ST02 Vigrid—Station Home"||5:08|
|17.||"Theme Of Bayonetta—Mysterious Destiny"||2:52|
|18.||"ST03 Vigrid: Town Areas"||5:45|
|19.||"EV06-1 Angel Advent B"||0:33|
|20.||"EV06-2 Bayonetta Preparing for Battle A"||0:15|
|22.||"Demonic Beast Summon"||2:06|
|23.||"Fortitudo—In labors And Dangers (Movement 1)"||2:59|
|24.||"GM02 Chapter Clear"||1:52|
|25.||"EV07-1 Jeanne: Bike Action"||0:53|
|26.||"EV07-2 Conversation with Jeanne"||1:19|
|27.||"EV07-3 In the Shambles Inside the Memories A"||0:37|
|28.||"Battle For The Umbra Throne"||2:24|
|29.||"EV08 Angel Advent C"||0:22|
|30.||"EV09-1 Luka Enters"||0:49|
|31.||"EV09-2 Conversation with Luka A"||1:31|
|32.||"EV09-3 Conversation with Luka B"||0:34|
|33.||"EV09-4 Angel Advent D"||0:30|
|34.||"EV09-5 Bayonetta Preparing for Battle B"||0:29|
|35.||"In a Pinch!"||2:24|
|36.||"EV10-1 Mysterious Girl, Cereza Enters"||0:47|
|37.||"EV10-2 Fortitudo Appears"||0:21|
|38.||"EV11 Conversation with Fortitudo"||1:30|
|1.||"ST04 Town Areas Swallowed by Lava"||3:23|
|2.||"EV12-1 A Close Call!"||0:09|
|4.||"ST05 Underground Cave"||2:33|
|5.||"Paradiso—Paradise of Light"||3:00|
|6.||"God's Voice A"||1:17|
|7.||"God's Voice B"||2:02|
|8.||"EV13 Fortitudo Again"||1:07|
|9.||"Fortitudo—In Labors And Dangers"||4:58|
|11.||"Let's Hit The Climax!"||1:36|
|12.||"ST06 Moonlit Valley"||3:44|
|13.||"EV14-1 Confrontation with Jeanne A"||0:47|
|14.||"EV14-2 Confrontation with Jeanne B"||0:23|
|15.||"Red & Black"||5:16|
|16.||"ST07 The Witches's Forge"||3:21|
|20.||"EV16 Sexy Battle"||0:57|
|22.||"EV18 Temperantia Enters"||1:50|
|23.||"Temperantia—In Foregoing Pleasures"||3:41|
|24.||"Splash Wave (∞ Climax Mix)"||4:36|
|25.||"After Burner (∞ Climax Mix)"||5:27|
|26.||"Magnificent 7 (∞ Climax Mix)"||3:22|
|1.||"ST08 Paradiso—Graveyard of the Memories of Time"||6:05|
|2.||"EV19-1 In the Shambles Inside the Memories B"||0:40|
|3.||"EV19-2 In the Shambles Inside the Memories, Assault"||1:08|
|4.||"ST09 Paradiso—Star Ocean"||5:57|
|5.||"EV20 Luka Glances Bayonetta's Battle"||1:36|
|6.||"EV21-1 Iustitia Enters A"||0:08|
|7.||"EV21-2 Luka's Delusion A"||0:19|
|8.||"EV21-3 Iustitia Enters B"||0:37|
|9.||"EV21-4 Iustitia Enters C"||0:42|
|10.||"Iustitia—In Giving Every Man His Due"||4:09|
|11.||"EV22-1 At the Airport, Talking with Luka A"||0:30|
|12.||"EV22-2 Eyes of the World"||4:18|
|13.||"EV22-3 At the Airport, Talking with Luka B"||2:02|
|14.||"EV22-4 At the Airport, Assault"||0:56|
|15.||"ST10 Giant Military Transport: Valkyria"||3:41|
|16.||"EV23-1 Confrontation with Jeanne C"||2:04|
|17.||"EV23-2 The Falling Valkyria"||1:25|
|18.||"ST11 Save Cereza!"||2:34|
|19.||"EV24-1 Sapientia Enters A"||0:41|
|20.||"EV24-2 Sapientia Enters B"||1:13|
|21.||"Sapientia—In The Choice Between Good And Evil"||4:03|
|22.||"EV25 Luka's Delusion B"||0:22|
|23.||"Space Harrier (∞ Climax Mix)"||5:51|
|24.||"Wiwi Jumbo (Heaven Sent Mix)"||0:32|
|25.||"EV26-1 Before the Final Battle with Jeanne A"||1:59|
|26.||"EV26-2 Before the Final Battle with Jeanne B"||0:29|
|27.||"EV26-3 Before the Final Battle with Jeanne C"||1:22|
|28.||"Blood & Darkness"||5:34|
|29.||"EV27-1 Jeanne A"||1:21|
|31.||"EV27-3 Jeanne B"||1:03|
|32.||"EV27-4 Miraculous Revival!?"||0:14|
|33.||"EV27-5 Bayonetta and Luka"||0:57|
|1.||"EV28 To Isabel Building"||0:27|
|2.||"ST12 Isabel Building—Lower Floors"||2:44|
|3.||"ST13 Isabel Building—Upper Floors"||4:51|
|4.||"EV29-1 Talking with Balder A"||1:12|
|5.||"EV29-2 Talking with Balder B"||1:52|
|6.||"EV29-3 Talking with Balder C"||2:11|
|7.||"EV29-4 Talking with Balder D"||1:33|
|8.||"EV29-5 Luka, Deceased"||1:26|
|10.||"You May Call Me Father"||5:26|
|11.||"EV30-1 The Journey Ends"||2:06|
|12.||"EV30-2 Bayonetta Captured by the Statue of God"||3:31|
|13.||"EV31-1 Jeanne—To the Space A"||0:31|
|14.||"EV31-2 Jeanne—To the Space B"||0:41|
|16.||"EV32 Jeanne, Dead"||2:07|
|17.||"The Greatest Jubilee"||7:37|
|18.||"EV33 Staff Roll...?"||0:41|
|19.||"EV34 Luka Admires the Night Sky"||0:50|
|22.||"Let's Dance Boys!"||3:39|
|23.||"Fly Me To The Moon"||2:24|
|1.||"Magical Sound Shower/Out Run"||5:30|
|2.||"Splash Wave/Out Run"||5:55|
|3.||"After Burner/After Burner"||5:03|
|4.||"After Burner/After Burner II"||5:23|
|5.||"After Burner With Melody Ver./After Burner II"||5:23|
|8.||"GM03 Angel Attack"||3:01|
|9.||"GM04 Versus Result Jingle"||0:09|
|10.||"GM05 Silver Medal Acquisition Jingle"||0:07|
|11.||"GM06 Gold Medal Acquisition"||0:07|
|12.||"GM07 Platinum Medal Acquisition Jingle"||0:08|
|13.||"Angel's Voice: Military March"||0:33|
|14.||"Angel's Voice: Moonlight"||0:33|
|15.||"Angel's Voice: Fantaisie Impromptu"||0:33|
|16.||"Angel's Voice: Sonata for Two Pianos"||0:33|
|17.||"Angel's Voice: Skaters' Waltz"||0:33|
|18.||"Angel's Voice: The Ride of the Valkyries"||0:33|
|19.||"Angel's Voice: Hallelujah"||0:33|
|20.||"Angel's Voice: Jupiter"||0:33|
|21.||"Angel's Voice: Mars"||0:33|
|22.||"2008 Tokyo Game Show Promotion"||1:17|
|23.||"Bayonetta Image Song: Prototype A"||1:10|
|24.||"Mysterious Destiny: Prototype"||2:47|
|25.||"Bayonetta Image Song: Prototype B"||5:00|
|26.||"Bayonetta Image Song: Prototype C"||3:28|
|27.||"In a Pinch!: Prototype"||4:39|
|28.||"Mysterious Destiny: Retro Version"||2:39|
|29.||"One Of A Kind: Retro Version"||5:19|