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Ōkami was released for the PlayStation 2 on April 20, 2006 in Japan, on September 19, 2006 in North America, and on February 14, 2007 in Europe and Australia. The game was developed by Clover Studio, and the port for the Wii was developed by Ready at Dawn Studios which was released in North America on April 15, 2008, and released in Europe on June 13, 2008, respectively.
The game was originally going to be done in a much more realistic style, but the PS2 was deemed too weak to render Clover Studio's original vision and thus they switched to the cel-shaded style seen in the final game. The Celestial Brush mechanic that is used to draw in the game also factored into the decision to go with the cel-shaded look.
In a linear fashion, the player starts in the northern parts of Hokkaido, Japan, and travels through the land cleansing it from evil. To do this Amaterasu uses a paintbrush which contains different powers awarded by various gods that "Ammy" (the nickname given to her by, Issun) meets during her journey.
Over the course of the game, you collect 16 key brush techniques, granted to you by Ammy's peers and fellow gods. Most serve multiple functions, as not only do they help Ammy explore the world and get past obstacles, but they can also be used to attack enemies:
There are also extra techniques and upgraded versions of existing techniques that can be found by completing side quests and exploring the world.
Soundtrack





Ōkami is a 3D action-adventure game in which you restore life and beauty to a world that has been taken over by malevolent beings through the power of a celestial brush given to you by the gods.
Overview
Ōkami means both "wolf" and "great god" in Japanese. The title of the game is a double entendre--in the game you play the newly awakened god Amaterasu, taking the form of a holy wolf, who has been in a deep 100-year slumber and is summoned to once again save the great nation of Nippon from the evil powers that are consuming and destroying the life and plants of the land.Ōkami was released for the PlayStation 2 on April 20, 2006 in Japan, on September 19, 2006 in North America, and on February 14, 2007 in Europe and Australia. The game was developed by Clover Studio, and the port for the Wii was developed by Ready at Dawn Studios which was released in North America on April 15, 2008, and released in Europe on June 13, 2008, respectively.
Art Style
Ōkami has a distinct art style that it has often been praised for. The game uses cel-shaded graphics to emulate the look of traditional Japanese sumi-e brush art. Sumi-e is painting with brushes on traditional washi-paper also commonly used for calligraphy and making Japanese paper cranes.The game was originally going to be done in a much more realistic style, but the PS2 was deemed too weak to render Clover Studio's original vision and thus they switched to the cel-shaded style seen in the final game. The Celestial Brush mechanic that is used to draw in the game also factored into the decision to go with the cel-shaded look.
Gameplay
In Ōkami, the player controls the goddess of the sun, Amaterasu, in the form of a wolf. The gameplay consists of action, adventure and puzzle elements. Ōkami is reminiscent of The Legend of Zelda games, and the creator of Ōkami, Hideki Kamiya, has stated that Zelda has had a huge influence on himself and the game.In a linear fashion, the player starts in the northern parts of Hokkaido, Japan, and travels through the land cleansing it from evil. To do this Amaterasu uses a paintbrush which contains different powers awarded by various gods that "Ammy" (the nickname given to her by, Issun) meets during her journey.
The Celestial Brush
The brush mechanic in Ōkami is one of the game's most unique aspects. By pressing and holding down R1 (on the PS2 version) or B (on the Wii version), time freezes and the screen seemingly turns into a canvas, although you can still move the camera freely. Using Ammy's tail like a paintbrush, you can paint various symbols over the screen -- which, once the button is released, results in different effects.Over the course of the game, you collect 16 key brush techniques, granted to you by Ammy's peers and fellow gods. Most serve multiple functions, as not only do they help Ammy explore the world and get past obstacles, but they can also be used to attack enemies:
- Sunrise: One of Amaterasu's innate abilities, this technique allows you to bring out the sun, turning night back to day. Triggered by painting a circle in the sky.
- Rejuvenation: Granted by Yomigami, this technique allows you to restore broken objects to their original form, such as repairing broken bridges. Triggered by completely painting over the broken area.
- Power Slash: Granted by Tachigami, this technique lets you slash through objects and enemies alike. Triggered by painting a straight, horizontal line over the desired target.
- Cherry Bomb: Granted by Bakugami, this technique lets you create a bomb that can be used to open new passages and damage enemies in battle. Triggered by drawing a circle with a line going through one of the edges.
- Greensprout: Bloom: Granted by Sakigami - one of the triumvirate Hanagami flora gods, this technique forces flowers to bloom and rejuvenates withered trees. Triggered by painting a circle over the flower or tree.
- Greensprout: Water Lily: Granted by Hasugami - another one of the Hanagami flora gods, this technique allows you to create lily pads on water that can be walked on. Triggered by painting a circle on the water.
- Greensprout: Vine: Granted by Tsutagami - the last of the Hanagami flora gods, this technique lets you create a vine that spawns out of Konohana blossom and can be attached to certain enemies or to Ammy to reach otherwise inaccessible places. Triggered by painting a line from a Konohana blossom to Amaterasu.
- Watersprout: Granted by Nuregami, this technique can be used to move water to different places, and create spouts of water that can be jumped onto. Triggered by either drawing a line from the water to a desired target, or drawing a line straight up from a power spring.
- Crescent: Granted by Yumigami, this technique allows you to turn day to night by bringing out the moon. Triggered by drawing a crescent shape in the sky, with the edges pointing left.
- Galestorm: Granted by Kazegami, this technique allows you to create gusts of wind. Triggered by drawing a line with a loop in the middle in whichever direction you want the wind to travel, or a spiral shape if you want the wind to go forward.
- Inferno: Granted by Moegami, this technique lets you move fire to different places, which can be used to melt ice or damage enemies. Triggered by drawing a line from the source of fire to your target.
- Veil of Mist: Granted by Kasugami, this technique allows you to temporarily slow down time. Triggered by drawing two horizontal lines parallel to each other.
- Catwalk: Granted by Kabegami, this technique lets you stick to walls that have cat prints on them. Triggered by drawing a line straight up from a cat statue.
- Thunderstorm: Granted by Gekigami, this technique lets you shock enemies or objects with bolts of lightning. Triggered by drawing a line from the source of lightning to your target.
- Blizzard: Granted by Itegami, this technique lets you freeze things or create bridges of ice. Triggered by drawing a line connecting the source of ice to your target.
There are also extra techniques and upgraded versions of existing techniques that can be found by completing side quests and exploring the world.
Characters
- Amaterasu: The Goddess of the sun who has taken the form of a wolf, the protagonist in the game.
- Issun: Amaterasu's trusty sidekick who isn't much taller than an inch, he does all the talking for you through out the game.
- Waka: A mysterious flute player who appears from time to time to test Amaterasu's strength.
- Susano: A warrior descended from Nagi. Usually sleeps throughout the day when he's supposed to be honing his swordsmanship. He has romantic feelings for Kushi.
- Kushi: The sake brewer and beautiful maiden who resides at Kamiki Village.
- Orochi: This evil, 8-headed demon is a major villain in the game. He was defeated 100 years ago, but he's back to bring darkness back to the land of Nippon.
Wii Port
In the Wii version of Okami, the staff credits were removed from the game. The director of Okami, Hideki Kamiya, stated his thoughts about the credits being removed on a officially translated blog entry, stating, "It was a special staff roll for a special moment. And now it is gone. All of it. ...It’s incredibly disappointing and sad." Capcom U.S. commented on the issue: "The credits were removed because they were a pre-rendered movie that contained the Clover logo. We have no legal right to use the Clover logo in a game they were not involved with directly. We also didn't have the source to the credit movie itself, so we couldn't just use it and remove the Clover logo."Soundtrack
Disc One
- Title
- Title Call
- The Beginning
- Prologue
- Sinister Design
- Yamato-no-Orochi's Revival
- The Great Goddess Amaterasu's Revival
- Oira's Theme
- Curse
- Izanagi Cavern
- Looking Up at the Starry Sky
- Constellation (Dragon Sketch)
- Constellation Complete
- Painting God Appearance
- Talking with the Painting God
- Painting Piece
- Dragon Sketch Success
- Mysterious Disappearance
- Kamiki Village's Restoration
- Old Man Orange's Appearance
- A Monster's Presence
- Spirit Extermination
- Battle Assessment (God)
- Kamiki Village I
- Kamiki Village II
- Digging Here Bow-Wow
- An Oddly-Shaped Radish
- Practice-ditching Susano-o
- Giving Susano-o a Ride
- Taking the Bait
- Susano-o's Training
- Impatient Susano-o
- Slicing the Huge Rock Success
- Cursed Shinshuu Plains I
- Cursed Shinshuu Plains II
- Cursed Hanasaki Valley
- Demon's Banquet
- Nemuri's Theme
- Eager Susano-o First Half
- Eager Susano-o Second Half
- Susano-o's Fight
- Blocking Bud Restoration
- Hanasaki Valley's Restoration
- Hanasaki Valley
- Cursed Place
- Descent of the Great Goddess
- Shinshuu Plains I
- Shinshuu Plains II
- Dojo Entrance
- Kozuka Onigirisai
- Tamaya's Theme
- Tamaya's Dance
- Shinto Priest Mikazuki's Theme
- Scoundrel Appearance
- Scoundrel's Punishment
- Competition with Idaten Start
- Competition with Idaten
- Competition with Idaten Victory
- Harami Lake
Disc Two
- Cherry Blossom Storm
- Old Man Orange's Flower Dance
- At Last the Time Has Come
- The Orange Became Big
- Dangerous Old Man Orange
- Old Man Orange Preparations Complete
- True Kagura
- Absolutely Not
- Princess Sakuya's Theme
- True Sakuya First Half
- True Sakuya Second Half
- Agata Forest
- Sound of a Flute
- Ushiwaka's Theme
- Ushiwaka's Appearance
- Confronting Ushiwaka
- Ushiwaka's Dance ~ Playing with Ushiwaka
- Granny Bokusen's Theme
- Tsutamaki Ruins
- Question and Answer Wall
- A Spring Reborn
- Save I
- Save II
- A Great Spirit Lies in Wait
- How Odd
- Close Call for Amaterasu!
- Geisha Spider's Appearance
- Geisha Spider's Rage
- Geisha Spider's Extermination
- Hopeless!
- Victory Cry
- Boss Battle Clear
- Waterfall
- Thank Goodness for Kokari
- Kusanagi Village I
- Kusanagi Village II
- The Eight Dog Warriors' Theme
- Terror! Old Man and Granny Tongue-Cutter
- Old Man and Granny Tongue-Cutter's House
- ChunJack's Theme
- Boss of the Sparrow Union
- Sparrow's Inn
- Mysterious Power
- There's Something About Kokari
- Battle with Tatami Head
- Making Mochi with the Archery God
- Red Helmet's Extermination
- Anger Towards God
Disc Three
- Doomed
- Bone Arrowhead of the Hama Arrow
- To Believe In
- Kushinada's Determination
- Giving Kushinada a Ride
- Ushiwaka Dance
- Izayoi Shrine
- Yamato-no-Orochi's Appearance
- Yamato-no-Orochi's Extermination I
- Kushinada's Crisis
- Susano-o's Appearance
- The Words of a Blood Oath
- True Susano-o
- Yamato-no-Orochi's Extermination II
- The Time Has Come
- The Seventh Seal
- Seven Spirited Lives
- Two People Gazing at Each Other
- Kamiki Festival
- Ryoshima Plains I
- Ryoshima Plains II
- Cursed Seiankyou
- More Digging Here Bow-Wow
- Tsuzurao's Theme
- The Insane Water Dragon
- Seiankyou Nobles' Quarter I
- Seiankyou Nobles' Quarter II
- Seiankyou Commoners' Quarter I
- Seiankyou Commoners' Quarter II
- An Errand
- Fun Picture Sketching
- Camellia Kagura
- Cherry Blossoms in Full Bloom
- Kaguya's Theme I
- Kaguya's Theme II
- Launching Iron Bamboo Shoots
- Kaguya's Journey
- Queen Himiko's Shrine
- In the Mosquito's Net
- Queen Himiko's Sorrow
- Shachimaru's Theme
- Slipped
- We'll Always Be Together!
- Miraculous Spring
- Helping with the Fishing
- Playing with Issun
- Dragon Palace
- Inside the Water Dragon
- Escape from Inside the Water Dragon
Disc Four
- Oni Island
- Demon Lord Nine-Tail's Extermination
- Okikurmi's Theme
- Northern Country Kamui I
- Northern Country Kamui II
- Uepeker I
- Uepeker II
- Okikurmi's Fate
- Shakuya's Theme
- Kamiki Village's Sorrowful Custom
- Ezo Fuji Irwak Shrine
- True Strength
- Okikurmi the Hero
- Twin Devils Moshirechik and Kotanechik's Extermination
- The Twin Devils' Sorcery
- Promise
- Time of Parting
- A Resolute Person
- Ushiwaka's Last Dance
- The Tribe of Heavenly Gods' Theme
- An Eerie Winter's Eclipse
- The Setting Sun
- Ushiwaka's Fate
- People of the Moon's Theme
- The Emperor of Eternal Darkness
- "Reset" ~"Thank You" Version~
- Ōkami White Light Majesty
- The Sun Rises
- The Journey Continues
- To Tamagahara
- "Reset"
- The End
Disc Five
- Clover Demo
- Item Acquisition
- Handing Over an Item
- Finding a Treasure Box
- Treasure Acquisition
- Level Up
- Godly Purification I
- Godly Purification II
- Godly Purification III
- Small Success
- Medium Success
- Big Success
- Super Big Success
- Miracle
- Death
- Nursery Rhyme I
- Nursery Rhyme II
- Nursery Rhyme III
- In-House Presentation Type A
- In-House Presentation Type B
- Clover Studio Establishment Announcement Meeting
- Tokyo Game Show 2004 Promotion
- E3 2005 Promotion
- Tokyo Game Show 2005 Promotion
- Okami Image Song Prototype I
- Okami Image Song Prototype II
- Okami Image Song Prototype III
- Uepeker Prototype Version I
- Uepeker Prototype Version II
- Look Forward to the Next One
Okami is heavily inspired by classical and traditional Japanese music. The entire Okami soundtrack is available only on the Japanese market, all in 5 music CDs. However, in the North American and European releases of the PlayStation 2 version of Okami, the player can unlock the soundtrack once the player finishes the game all the way through. The final song of the game called "Reset" is sung by Ayaka Hirahara, which plays when the game's credits roll.
Useful Links
| Game Name | Ōkami |
| Platform(s) | |
| Publisher(s) | |
| Developer(s) | |
| Genres |
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| Themes |
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| Original US Release |
Sept. 19, 2006
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| Original US Release |
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| Aliases |
Okami Ookami |
| OFLC |
OFLC: M
|
| CERO |
CERO: A
|
| ESRB |
ESRB: T
|
| PEGI |
PEGI: 12+
|
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