The thing that got me so excited about this game was interviews from way back during E3 2009. I have been looking forward to Homefront for a long time now. One of the things I was most excited about was the "Drama Engine" that they kept talking about during that E3 in interviews like this or preview articles like this. Things like exploding cars or ragdolled bodies were supposed to be thrown right past your vision to keep you in the action. It seemed like a pretty cool idea. But now I have played half way through the game already and this game couldn't seem more boring... I have had no intense explosions or anything hurdled towards me in any sort of dynamic way. Everything exciting that happens has all been scripted with no effect from me. Where did the drama Engine go? I was really excited for this.
Other thoughts on the game... the animation is really stilted and the scripting is really buggy. The game just seems really old school. AI players will get stuck or stand in your way. At one point I was following an AI character out through an open garage and I immediately turned around and the garage door magically appeared to keep me from going back This happened a couple other times with some doorways. Another issue I have is during the less action packed parts of the game where you are walking through a labor camp or through a hideout talking to citizens your character is forced into an excruciatingly slow walk that might as well be a crawl. It feels like it takes forever just to get from character to character or to the next objective. ITS SO SLOW!!! It also doesnt help when you are following characters and listening to the story take place and then you see down an opposite long hallway or on the opposite side of a large clearing one of the games collectibles. You have to slowly work your way to the item and by the time you get there the AI characters have already made it to the next point of the scripting that they are waiting for you to trigger and they will just keep yelling at you to hurry up and you can do nothing about it because you are stuck in this slow walking animation and cant do anything about it. Its kinda frustrating IDK what they were thinking. Keep in mind these areas are not even large they are mostly narrow corridors to guide you through the game but when they make you walk that slow it just doesn't make any sense.
Homefront
Game » consists of 12 releases. Released Mar 15, 2011
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