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    Horizon Zero Dawn

    Game » consists of 7 releases. Released Feb 28, 2017

    Explore a lush, post-apocalyptic world inhabited by robotic beasts while uncovering secrets of the past.

    Horizon Screenshots Thread

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    Fredchuckdave

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    Yup. Just a plain old PS4 here:

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    Denver had a lot of skyscrapers apparently:

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    History was not kind to the Broncos after the departure of Peyton Manning, a just penance for the 1998 Superbowl:

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    glots

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    #2  Edited By glots

    Ever since playing Second Son, Photo Mode has definitely made me wish that there'd be a modern game focusing on taking photos.

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    mrbubbles

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    I was looking for a collectible and came across this

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    Mystyr_E

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    #4  Edited By Mystyr_E
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    pyrodactyl

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    The time of day lighting and other environmental effects are the best looking I've ever seen. This game looks stunning at times. Now I need a way to get that goddamn objective icon off the screen so I can look at the scenery in peace.

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    Mister_V

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    Couple from tonight, This has to be one of the best looking games I have ever seen.

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    ATastySlurpee

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    #7  Edited By ATastySlurpee
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    This game....

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    ivdamke

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    Mmm that delicious GB image compression.

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    Fredchuckdave

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    Get off my lawn:

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    Yo I heard you like Tallnecks:

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    Calling in the cavalry:

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    Bonus, me chewing scenery in video form:

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    RubberBabyBuggyBumpers

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    It's a real shame this'll never make it to the PC. I can only imagine how this already beautiful game could be enhanced by all of those HD texture mods people make. Here are my two contributions to this thread!

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    Shivoa

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    Anyone know of a fix/hack for HDR photos (other than turning HDR off, taking the photo, then turning it back on - my TV is weirdly sluggish about going between HDR & SDR because it's [relatively] cheap trash)? My game sure didn't look like this on the screen when taking the shots so the tonemapping down from 30-bit (output) to 24-bit PNG isn't great (these looked awesome at the time but are basically irrecoverable messes with completely blown high- and low-ends when viewed back on the same TV [in SDR mode as they're only 24-bit images]).

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    kilroyandy

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    xenolon

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    RubberBabyBuggyBumpers

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    ripelivejam

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    The time of day lighting and other environmental effects are the best looking I've ever seen. This game looks stunning at times. Now I need a way to get that goddamn objective icon off the screen so I can look at the scenery in peace.

    i don't know how you can do it. i love immersing myself with a minimal HUD but i got to have something to point the way; my sense of direction/memory is terrible.

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    RubberBabyBuggyBumpers

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    @pyrodactyl said:

    The time of day lighting and other environmental effects are the best looking I've ever seen. This game looks stunning at times. Now I need a way to get that goddamn objective icon off the screen so I can look at the scenery in peace.

    i don't know how you can do it. i love immersing myself with a minimal HUD but i got to have something to point the way; my sense of direction/memory is terrible.

    I think it's the dynamic pointer thingy in the game settings. I turned both of them off and was no longer becoming confused as to which way I actually needed to go. I hated having those floating points while travelling somewhere.

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    pyrodactyl

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    @ripelivejam said:
    @pyrodactyl said:

    The time of day lighting and other environmental effects are the best looking I've ever seen. This game looks stunning at times. Now I need a way to get that goddamn objective icon off the screen so I can look at the scenery in peace.

    i don't know how you can do it. i love immersing myself with a minimal HUD but i got to have something to point the way; my sense of direction/memory is terrible.

    I think it's the dynamic pointer thingy in the game settings. I turned both of them off and was no longer becoming confused as to which way I actually needed to go. I hated having those floating points while travelling somewhere.

    You can always pull out the map and it has the waypoint markers on it. I think the compass does too when you get close enough to the objective. Honestly the game feels much better with most of the HUD junk turned to dynamic and the quest traker turned off every time it renables itself.

    Same goes for Zelda which does a fantastic job directing you through dialogue and landmark cues. When you've learned the controls you can turn the HUD off (outside of the hearts amd stamina) and disable to quest traker every time it renables itself.

    Both games can be played with an eye towards exploration and discovery even if Zelda does a better job being that sort of game without icon barf on the map. I'm looking forward to more games being design that way and getting away from the Ubisoft formula in all open world games.

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    Fredchuckdave

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    The collectible hunt begins:

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    The best thing to do postgame (or at any time really), Aloy the Corruptor:

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    zenmastah

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    #19  Edited By zenmastah

    "Discovery"

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    "Beamz"

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    "Override"

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    ATastySlurpee

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    #20  Edited By ATastySlurpee
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    The Metal Devil

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    viking_funeral

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    Such a good looking game. I may post some of my screenshots when I'm done with my run and sort through my... 200 screenshots? Ah, man. I'm backlogged on life.

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    xenocrat

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    I wish every game had a camera mode this good. Keeping a lookout for photo opportunities has become a meta-game for me.

    Might be some mild spoilers below...

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    Efesell

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    #23  Edited By Efesell

    How about this secret glimpse into a possible PSX port

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    xenocrat

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    Some environmental stuff, and that game-breaking armour:

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    xenocrat

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    Battles with some of my favourite beasties, plus one of those Glinthawk bastards getting what they deserve.

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    xenocrat

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    A final assortment from me.

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    CapnThrash

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    #27  Edited By CapnThrash
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    Beat this last night. Loved it.

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    Draugen

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    I spent an absurd amount of time with the photo mode. These are my 5 favorite screen shots.


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    Valgresas

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    You can pose Aloy now, its pretty silly:

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