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157
Worth Reading: 05/31/2013
Apparently the designer of imscared already has another game, and I'm Scared to play it.
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616
Worth Reading: 05/17/2013
Patrick has some news to share about the future, and somehow acts surprised at how many horror links there are this week.
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94
Worth Reading 04/19/2013
After a turbulent week for ol' America, it's time to hang out with a good glass of scotch and enjoy some damn video games.
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199
Worth Reading 04/12/2013
It's the weekend, right? Let's do this.
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187
The Game That Should Have Been Terrible
ZombiU was not only a great reason to buy a Wii U, it was one of 2012's best experiences. Tough, scary, and weird, the developers at Ubisoft Montpellier talk about how it all happened.
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184
Worth Reading: 01/04/13
What's up, 2013? Bring in the new year's slew of unnecessary life changes with a batch of very necessary games, articles, links, and even top 10 lists that aren't awful.
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88
Worth Reading: 10/19/12
A dose of emotional platforming from VVVVVV designer Terry Cavanagh, a view on video games from an outsider, and the usual batch of games, stories, and piles of links.
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86
Worth Reading: 10/05/12
This week's edition is coming in hot on Friday night, with plenty of stories, videos, and games to indulge with, including a passionate defense of Nights.
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112
Worth Reading: 08/24/12
After a few weeks off, Worth Reading returns with a barrage of games, stories, and links to keep you busy this weekend.
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68
The Text Adventure Isn’t Dead
There's a small but dedicated community keeping the genre alive, including writers and designers like Jason McIntosh, the man behind the unsettling tale Warbler's Nest.
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100
Stealth Games Don't Have to Be So Niche
Mark of the Ninja technical designer Nels Anderson knows what makes stealth games tick, and why most of them turn people off.
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350
Game of Death: Terrifying Video Game Experiences Recounted by Giant Bomb's Editors [UPDATED: Now With 100% More Ryan Dav
Several of Whiskey's resident horror hounds single out their most terrifying gameplay experiences.
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