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Your current position shows you what place you're in during racing games, events and more!
The 1997 Electronic Entertainment Expo (E3) took place at the Georgia World Congress Center and Georgia Dome in Atlanta, Georgia on June 19-21.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
A line that signals the start or the end of the race. Even though it is used for racing, it could mean any type of racing game.
Games for the Nintendo 64 with the numbers 64 after the title to denote that it is, in fact, a 64-bit game for the Nintendo 64.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
A lap is one circuit around a race track. This is featured in many, but not all racing games.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
Start doesn't mean "A". Start means "start", son. Kids these days...
A staple of almost any racing game, the pit is the on-track location where players fix their cars, as well as modify their setups to account for changing track conditions.
Games that include real photography on the game's cover.
A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
Whether it's Super Scaler or Mode 7, growing and shrinking sprites/textures is a concept often used in sprite-based games. It was a popular technique used to create three-dimensional games with sprites, mostly during the 16-bit to early 32-bit eras. Sprite-scaling was an early form of 3D texture-mapping.
A grid that is organized for the start of the race in rows of 2, 3 or more. Very useful for standing starts in various racing titles.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
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