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Game » consists of 8 releases. Released Feb 28, 2012
Two or more characters are featured on the game's box art.
Multiple endings is a term used to describe different outcomes or conclusions to a game based on the previous actions of the player.
A mode that allows a game to be replayed after a first completion, carrying over items, experience, weapons, and other elements from the first playthrough.
Games that have had an Original Soundtrack album released.
A system in which the player is allowed to control multiple characters. Most commonly seen in role playing games. Can also be used to describe party systems in the MMORPG genre, which brings a group of players together to accomplish various tasks.
Third-party developers and publishers occasionally engage in the practice of releasing a title or piece of DLC on only one platform for any number of reasons. Sometimes these are permanent while others are only platform exclusive for a certain window of time.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
In games, punctuation marks, especially question marks and exclamation marks are used for a number of reasons, including locating quest givers and indicating surprise.
The act of taking on an in-game task; most often, these are provided to the player by an NPC. MMOs and RPGs are the primary users of this concept.
Random Loot is a popular concept for dungeon crawler and MMO style games. In essence, monsters or objects drop something that is considered valuable to the player with random qualities.
How non-playable characters or factions perceive the player character based on their actions or choices in the game world.
Characters that are designed to be scantily-clad.
The concept of reviving somebody who is dead or down.
Special locations in game that allow the player to manually save their progress.
Many games feature a story which involves saving the world and its inhabitants, often single handedly.
No point in gathering coins, gold, gil, money, or whatever if you can't buy anything with it.
Quests that aren't necessary for game completion. They typically offer side-stories or specific rewards.
A condition which affects a character's effectiveness, either positively or negatively. Common examples include Poison or Haste.
A transformation is a different stage or form for something. Usually an upgrade.
Turn-based games divide game actions into distinct parts, called turns. This gives the player time to strategically choose actions as the battle or events unfold.
You don't know how to play our game, so we'll teach you how.
A stance or movement by a video game character celebrating a current accomplishment.
A sub-genre of adventure games, visual novels are a form of interactive fiction that usually have very little in terms of gameplay but often focus more on extensive storytelling, character interactions, decision-making and branching narratives.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
A viewable map that displays the entire game world. The map also usually shows the player's location in the world.
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