All versions have some exclusive content:
"Indy explores the catacombs underneath Paris in that DS-exclusive location. On the PSP version the game begins in 1922 when Indy is just a young lad exploring ancient Mayan ruins with a schoolmate who will eventually become his archnemesis. On the Wii version you'll be able to drive a motorbike, fly planes using the Wii Remote like a flight stick, drive tanks, and escape sudden death in a raft by rowing."
I guess that leaves the PS2 version out, so, probably the same bonus as on the PSP. The gamespot preview (text) also mentions multi player.
DS:
"On the DS the player will use the stylus for navigation, puzzle solving, and combat. Additionally, the microphone is used in both single-player and multiplayer cipher labyrinth gameplay."
Wii:
"Players will also be able to play co-op with a friend in a separate storyline as well as unlock a two to four player versus mode."
The DS mode is probably exclusive, but I don't see why the Wii mode wouldn't be on PS2/PSP as well. We'll see.
And some other stuff:
"The PSP utilizes Havok in physics-based environmental challenges where the gameplay can be different each time you play it depending on what you do. On the PS2 you'll be able to use the analog stick to bring whipped enemies in close for a little payback."
That sounds like artificial feature padding. I doubt the physics only work on the PSP version and not the PS2 or Wii, while that whip move is clearly visible in the Wii version's videos, except of course you don't do it with the analog stick, but instead use the remote.
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