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    Infinity Blade

    Game » consists of 2 releases. Released Dec 09, 2010

    Infinity Blade is the first iOS game to use the Unreal Engine. The game pits players against a variety of massive foes on a quest to slay the God King.

    Chair's Infinity Blade Hitting The App Store On December 9

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    BradNicholson

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    Edited By BradNicholson
    Chair Entertainment's first game since the release of Shadow Complex is coming sooner than you'd think. On December 9, the studio's action RPG Infinity Blade will descend upon the App Store at the premium price of $5.99, the studio and its partner Epic Games have announced. 

    Infinity Blade is remarkable in that it’s the first actual game to use Epic Games' Unreal Engine 3 running on Apple devices. In September earlier this year, Epic Games released an interactive demo called Epic Citadel that showed off what the engine can do, but obviously the showcase piece was limited in scope and content, which is almost the direct opposite of what iOS gaming circles are expecting of Infinity Blade.
     

    No Caption Provided

    == TEASER ==Infinity Blade puts you in the heavy metal boots of a medieval hero who is mopping up his daddy's unfinished business in a final boss castle. This castle, unfortunately, is filled with an assortment of "epic bosses" that have to be put down before you can reach the big baddy, the God-King. Good thing you'll have weapons at your disposal.

    It's been explained to me before that there's more "action" in Infinity Blade than there is RPG. Combat is timing-based and real-time, but requires no more than simple swipes and gestures. You'll be asked to parry, swing, stab, and react with a full range of motion on the touch screen, as if your finger was the sword. With each monster crushed, you'll gain experience from the weapon you've used. Once you level up, you'll be allowed to put skill points into a spec tree. 
     

    No Caption Provided
     
    As has been announced, Infinity Blade won't ship complete: Game Center support as well as an online mode will be added soon after initial release. More content is being planned as well, though the window for this additional stuff is still up in the air. 
     


    Infinity Blade is looking pretty impressive, eh? I'll definitely be giving it a go, especially considering this is Chair we're talking about. (And just to be clear, this game will support the iPad, iPod Touch 3rd and 4th gen, as well as the iPhone 4 and iPhone 3GS. Whew.)
     
      
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    BradNicholson

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    #1  Edited By BradNicholson
    Chair Entertainment's first game since the release of Shadow Complex is coming sooner than you'd think. On December 9, the studio's action RPG Infinity Blade will descend upon the App Store at the premium price of $5.99, the studio and its partner Epic Games have announced. 

    Infinity Blade is remarkable in that it’s the first actual game to use Epic Games' Unreal Engine 3 running on Apple devices. In September earlier this year, Epic Games released an interactive demo called Epic Citadel that showed off what the engine can do, but obviously the showcase piece was limited in scope and content, which is almost the direct opposite of what iOS gaming circles are expecting of Infinity Blade.
     

    No Caption Provided

    == TEASER ==Infinity Blade puts you in the heavy metal boots of a medieval hero who is mopping up his daddy's unfinished business in a final boss castle. This castle, unfortunately, is filled with an assortment of "epic bosses" that have to be put down before you can reach the big baddy, the God-King. Good thing you'll have weapons at your disposal.

    It's been explained to me before that there's more "action" in Infinity Blade than there is RPG. Combat is timing-based and real-time, but requires no more than simple swipes and gestures. You'll be asked to parry, swing, stab, and react with a full range of motion on the touch screen, as if your finger was the sword. With each monster crushed, you'll gain experience from the weapon you've used. Once you level up, you'll be allowed to put skill points into a spec tree. 
     

    No Caption Provided
     
    As has been announced, Infinity Blade won't ship complete: Game Center support as well as an online mode will be added soon after initial release. More content is being planned as well, though the window for this additional stuff is still up in the air. 
     


    Infinity Blade is looking pretty impressive, eh? I'll definitely be giving it a go, especially considering this is Chair we're talking about. (And just to be clear, this game will support the iPad, iPod Touch 3rd and 4th gen, as well as the iPhone 4 and iPhone 3GS. Whew.)
     
      
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    smallville123

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    #2  Edited By smallville123

    hmm

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    CaptainCody

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    #3  Edited By CaptainCody
    @Smallville123 said:
    "hmm "

    Good input.
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    mavs

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    #4  Edited By mavs

    That doesn't look like a fun game.

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    G0rd0nFr33m4n

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    #5  Edited By G0rd0nFr33m4n

    I'll stick to Dragon Age... pffft... Apple stuff

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    deadmoscow

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    #6  Edited By deadmoscow

    Kind of a bummer I won't be able to play on my 3G, but I've been meaning to upgrade for a while now anyways

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    Little_Socrates

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    #7  Edited By Little_Socrates

    Looks pretty decent, if well-received I might pick it up. Usually, reception might not decide it, but I really don't play that many games for the iPhone.

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    xyzygy

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    #8  Edited By xyzygy

    I can't believe how good this looks for an iPhone game.

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    Dallas_Raines

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    #9  Edited By Dallas_Raines

    Can Chair make Shadow Complex 2 now?

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    ProfessorEss

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    #10  Edited By ProfessorEss

    I'll be the first to admit that this could be my lack of iDevice interest talking, but I don't quite get this. 
    The graphics look great but from what I've seen it just looks like Karateka's "dude-next-dude" mixed with Red Steel swiping.
     
    I guess I have some faith in Chair, but I dunno, there seems to be a lot of excitement over very little info no?

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    deactivated-5c76b55a92992

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    Fuck u epic!!

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    sparkleen

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    #12  Edited By sparkleen

    Epic Citadel won't run on my iPod, but it runs fantastically on an iPad.

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    Lind_L_Taylor

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    #13  Edited By Lind_L_Taylor

    For a moment there I thought this thread was talking 
    about my cock.

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    jakob187

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    #14  Edited By jakob187

    Just to get this straight in my head... 
     
    This is a game...by Chair...who made Shadow Complex...using Unreal Engine 3...on an iPhone and iPod?  That, personally, is kind of impressive!  Hopefully, this will work out well.

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    pewpewlazer

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    #15  Edited By pewpewlazer

    As cool as the graphics are, that looks like the most un-inspired/repetitive/generic fantasy game ever. 
     
    Go through a single castle, fight dudes one after one, buy new stuff. Pass

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    Death_Unicorn

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    #16  Edited By Death_Unicorn

    I wish they'd instead make a Medieval Fantasy RPG for the consoles and computer. 
     
    I love anything to do with fantasy, especially when knights are involved.

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    dcfox

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    #17  Edited By dcfox

    More often than not, it's usually the games with the simplest graphics that wind up being the best iOS games. So Epic is going to have deliver more than eye candy to win me over . . .or at least price it low enough like Id did with Rage.

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    RadZombie

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    #18  Edited By RadZombie

    $5.99 is not that bad of a price especially for an iPad/Universal version. That's just one less value meal from your fast food restaurant of choice.

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    RsistncE

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    #19  Edited By RsistncE

    Steve Jobs can eat a dick.

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    Soulblitz

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    #20  Edited By Soulblitz

    I'd hardly call $5.99 premium for an App Store game, but maybe that's just me. I've seen more than a handful of games go from $10-15, and considering how much of a step forward this is for the platform (and considering it's a Universal app), it looks like it should be well worth the price.

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    deactivated-5865c6a5c9438

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    What about controls?

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    hagridore

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    #22  Edited By hagridore

    So UE3 hit the iPhone before the Wii?

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    fallen_elite

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    #23  Edited By fallen_elite
    @Lind_L_Taylor said:
    " For a moment there I thought this thread was talking  about my cock. "
    nice.
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    John1912

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    #24  Edited By John1912

    Lol, thats what that was.  I kept seeing part of the trailer on Iphone ads.  I thought it was Dragon Age which was confusing as hell.

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    MisterMouse

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    #25  Edited By MisterMouse

    interested in this but still wary.

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    elko84

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    #26  Edited By elko84

    Hmm, something I might get to actually use my iPad.

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    Afroman269

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    #27  Edited By Afroman269

    looks great but not the kind of game i would play on my iphone.

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    Addfwyn

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    #28  Edited By Addfwyn

    On one hand, it looks pretty awesome for a mobile game. 
    On the other hand, it looks a lot like Dragon Age, which isn't a good thing. 
     
    For only 6 bucks though, I'll probably give it a try.  I play a lot more games on my iPhone and iPad lately just cause I simply always have them with me, and have a long commute.  

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    NobleJon

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    #29  Edited By NobleJon

    Sure it's pretty, but it looks more like a tech demo than a compelling game. My opinion hardly matters to their bottom line since I don't yet own an iDevice, but I'd like to see more great games from Chair akin to Shadow Complex and Advent Rising (sans glitches) instead of a simple "FIRST!"

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    #30  Edited By Sedasys

    I'd like to play this were it not for my crappy iPhone 3G. I hate the damn thing, it can hardly run any games without lag. I can't upgrade on my contract for another 6 months or something too.

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    Xeiphyer

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    #31  Edited By Xeiphyer

    It looks damn nice, but it definitely falls into the "Why didn't you just make this a console game instead" territory.
     
    It doesn't gain anything from being on a mobile device. It just loses a lot of the hardcore audience and uses a shitty control scheme.
     
    An impressive tech demo at least, I'll probably check it out.

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    #32  Edited By drumpsycho89

    MAN !! this game loooks soooo sexy!! i cant wait to play it!!

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    GeekDown

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    #33  Edited By GeekDown

    A bit too expensive for me, I'l just wait for it to drop in price.

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    #34  Edited By GamingPanda

    that "plot" summary, if you can call it that, is disappointing to say the least.  The whole game in one dreary castle?  ugh.  but hey, with a price of 5.99, maybe it'll make some of the other more expensive "premium" games drop their price :D

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    jknob33

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    #35  Edited By jknob33

      Spectacular !! now we can get more Shadow Complex. 

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    CoZ

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    #36  Edited By CoZ

    when's the port to android ? ;D

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