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A practitioner of alchemy; the brewing and making of substances with unusual properties.
In game terms alchemy is typically an item creation system. Centuries ago it was the pursuit of changing normal metals into gold, unsuccessfully.
Ivy is known for her skimpy clothing, thus, making it easier for hers to bounce.
100 (39")-52 (20")-87 (36") cm
A physics simulation or manual animation of a character's posterior.
A protagonist who is arrogant, cynical, and aggressive, but also intelligent and introspective. Named after the English Romanticist writer Lord Byron, who popularized such characters and was said to have fit this description himself.
Whether it's a hero's turn to the dark side or a villain becoming a hero, it's usually unexpected and will bring a whole new moral dimension to the story. Sometimes, they change they sides more than once.
A concept in games with multiple characters, a screen with pictures of all playable characters with the possibility of stat listings.
The cinematic "Ultimate Attack" unique to each character in SoulCalibur 4. Using it while the opponent is in a "Soul Crush" will end the match in one deadly blow.
The wear and tear of a character's outfit as he or she receives damage. It can be done for realism, but often serves to titillate.
See? The exploiting, soulless people who run the video game industry DO care about their fans!
An alluring female who uses her charms to seduce men with intention of using them to further her own intentions.
A counter system in the Soul Caliber series that give the performer an opening in the opponent.
Whether a character never ages or is invincible, immortality represents the inability to die. Sometimes this is a blessing, sometimes it is a curse. Either way it usually makes for an interesting game mechanic.
Weapons with a mind of their own. Sometimes their personalities clash with the people wielding them.
Martial arts are a popular set of skills that many video game characters possess. Martial arts are the cornerstone of any fighting game, and have influenced many platforming and adventure games.
The idea of deriving a feeling of pleasure through experiencing pain or torment.
Games which allow players to interact with others over the internet.
Many games and stories involve a character usually the main protagonist having to kill their fathers. This device is used most frequently in RPGs
Swearing, cursing, call it what you want. It is an expression of anger or frustration, in most cases.
Characters that are designed to be scantily-clad.
The idea of deriving a feeling of pleasure through inflicting pain or suffering on another living being.
Female characters who are designed with highly idealized figures and proportions, outfits that are revealing and/or form-fitting, and prone to ending up in completely over-the-top poses designed to show off their bodies.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
Spamming, in video games, refers to the rapid, repeated use of the same item or action. For instance, "grenade spamming" in COD4 is the act of a player throwing a large amount of grenades in succession into an area so that they may get a lucky kill or simply distract the enemy.
A tragic hero is a protagonist who makes several mistakes to fall from glory, or is affected by tragedy and seeks revenge or redemption.
Characters whose ages have never been revealed in a game or officially by the creators. This may be due to an added sense of mystery, to avoid controversy, or just lazy character development.
Just as heroes sometimes fall from grace, occasionally someone who works for the forces of evil will turn their life around and become a good guy.
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