E3's over and done with and it's time to clear out the fallout. I've noticed that a lot of people seem to be down on the newly announced Killer Instinct. In this blog I'd like to examine these issues and explore my thoughts on the subject.
1. WHY ISN'T RARE DOIN EET?!?!
This seems to be the primary sticking point with KI fans. Frankly I find this outcry ridiculous.
Newsflash: Rare isn't what it used to be. It hasn't been for a long time. There isn't a single goddamn person left at Rare that worked on the original Killer Instinct. Not. One. But there's 2 working at Double Helix, the new developer.
Speaking of Double Helix, a lot of fans seem to be instantly dismissing the title because of their track record. Not gonna lie, it's certainly not the greatest record. Battleship? Check. Green Lantern? You got it. G.I. Joe? Yeah, they made that one too. Even their "original" games Silent Hill: Homecoming and Front Mission: Evolved didn't exactly light the world on fire.
But what I've noticed over the years is that a lot of the lesser-known studios just need that right game to come along before they're propelled from the licensed ghetto into stardom. Ever hear of Rocksteady? The developer of the fantastic Batman Arkham franchise? Yeah? Wanna know their last game before they released Arkham? Urban Chaos: Riot Response... Before Naughty Dog became the gaming juggernaut it is today, it released this... thing. The opposite is also true. Great game studios with fantastic track records have repeatedly shitted the bed time and again.
My point is that everyone's gotta eat and start somewhere. Don't disregard an entire game you've never played because of the developer's track record. As Reggie said over and over again "PLAY THE GAME!"
2. Free to play?! They just wanna nickel'n'dime us to death!
I'll be the first to admit that I hate micro-transactions and crap paid DLC that should have been free. Yes, the base game is free and you only get one character as well as a training/practice modes, but for a specific amount you can unlock the full game and all the characters (think buying a new game up front). That amount hasn't been announced by I highly, highly doubt it will be over $60 and most likely $30 based on other free-to-play games.
On the upside what this does is open up a new and exciting model for fighting games. I'd much rather pay $5 for a new character 2 years down the line than have to buy the same damn game with 3 new characters and "Super" in it's name for $40 (I'm looking at you Capcom!!!).
My Point Is Simple
Stop bitching about the game and give it a shot. If it ends up sucking, fine, shit on it all you want. But wait for the damn game to come out first!
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