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Using pre-rendered clay figures to display environments, characters, and objects. Often used to comedic effect.
When a prominent character is voiced by a member of the development team. The authors Clive Barker and Harlan Ellison are good examples of this.
Digitized sprites, popularized in the early 90s, were a form of graphics that used footage of real actors, Stop-motion frames of a figure/clay model or 3D renders of characters that were then made digital and put into the game.
A very clumsy person who is typically used for comedic relief. They are often seen dropping things, falling down, and ruining experiments.
An uninterrupted speech mostly given by a narrator or the main character. May include useful hints, interesting backstory, or character-related viewpoints.
A narcissist is a person that is obsessed with one's own looks or who has an egomaniacal sense of self-importance.
While completely normal from the neck down, these characters seem to be lacking a bit of skin up top. Creepy.
Someone who illegally seizes and holds the property of another, e.g the sovereignity of a country. This is mostly done by close advisors or greedy relatives.
A malevolent character whose goals are evil in nature. While villains are commonly featured as antagonists, not all antagonists are necessarily villains.
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