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2.5 stars 2.5/5 Stars Average score of 4 user reviews spread across 4 releases and 0 DLC

What happens when you take the platforming out of the platformer? 0

What is left after you take nearly all of the platforming out of Crash Bandicoot, and instead pump up the combat difficulty unnecessarily? Well, you probably guessed Knack, and you’d be right. Knack is such a bizarre game. It bills itself as an action platformer, although it has almost no platforming, and when it does it is ludicrously simple. The platforming, then, is in stark contrast to the often frustratingly difficult combat the game is packed to the brim with. What’s more, Knack is pitched...

3 out of 3 found this review helpful.

Knack is a simple, stripped-down platformer. Sadly it was stripped of the semblance of being good game. 0

It's unfortunate that the 3D-platforming genre has fallen by the wayside over the last generation. Obviously Nintendo has been going strong in that department, and every now and then a new Ratchet and Clank game drops, but the last 8 years weren't as welcoming to new additions as the PS2/Gamecube era. But now we have Knack, joining the great pantheon of console launch platformers by being the PS4's premiere platformer. It's the directorial project from industry veteran Mark Cerny, who had a hand...

2 out of 2 found this review helpful.

Let's get knackered! 0

From the second Mark Cerny revealed Knack I knew exactly what to expect from it; an old school Playstation game that seemed to recreate a certain type of feel that belonged to specific PS1 platform games like Ape Escape and the original Crash Bandicoot to name a few. But just to be clear: Knack isn’t really a platform game. Knack is actually a somewhat challenging beat ‘em up that might look like a friendly kids game on the outside but don’t let the look deceive you. Knack is t...

1 out of 1 found this review helpful.

A launch game 0

Not a perfect game but I did enjoy it for the most part.I think the difficulty of this game has been massively overstated, most levels I only died a few times, one-shoted a few bosses, once you figure out the patterns it's very easy to do what you need to do.The loot aspect was unexpected and when the loot was flowing it was exciting, there are a few very long stretches that had no loot and those parts of the game were the worst.The story had some unbelievably stupid moments, nonsense, and stuff...

1 out of 1 found this review helpful.

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