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A concept where the game must be restarted if you are killed. It is a mechanic found in most arcade games, but the term is usually used in reference to the RPG genre where the mechanic is less common, particularly "roguelike" games as well as strategy games such as Fire Emblem or Final Fantasy Tactics where characters die if they are defeated in battle. Often used as a significant plot device.
War is a series of organized conflicts carried on by force of arms between two or more nations or groups. Whether it never changes or has already changed is up for debate.
A game perspective that views the action from above, commonly at a fixed position and/or rotation.
These games have an agenda - social, political, or otherwise. The message is hard to miss.
A digital distribution platform that focuses on providing DRM-free computer games, both old and new.
Those creatures that go 'baa' and grow wool on their backs.
Games designed to use the mouse accessory for the Super Nintendo Entertainment System. Many of them were released on PC platforms of the time.
The floppy disk is a symbol for saving data that originated back when floppies were still the dominant format for computer games, but has persisted long after the technology became obsolete.
A distinctive song associated with the game (often played during the introduction/end credits). Note: This concept deals just with songs with lyrics, as opposed to instrumental pieces.
Tracker music, or module/MOD music is a digital music format that was popularized in the late 80's and became the de facto standard for video game music on the Amiga, as well as in the Demoscene, and is still in wide use today.
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