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    L.A. Noire

    Game » consists of 17 releases. Released May 17, 2011

    L.A. Noire is a detective thriller developed by Team Bondi in Australia and published by Rockstar Games.

    metallicdistortion's L.A. Noire (Xbox 360) review

    Avatar image for metallicdistortion

    Slow Paced Done Right

    I was surprised to see Rockstar doing LA Noire. While it is their style to do gritty openworld games, I never thought it would turn out quite like this. I'll admit, I had sever doubts when I picked it up for the PS3, but it's one of those game I found hard to put down, for the first 20 hours or so. 
    Gameplay: If there's one thing I loved about LA Noire, it was the methodical, steady drive of gameplay, the first three deparments you're allowed to visit were amazing, it wasnt until the fourth that I started having problems. The GOOD: I found the interrogations to be my favorite part of LA Noire, the character interaction is excellent and characters react the way you would expect them to in real life situations. Aside from characters, the gunplay is tight and smooth, while sometimes frusturating, it never seems broken. The driving works well too, giving you up to i think it was 60+ cars to find and drive around the city. Chases were also among the game's highlights, fun, fastpaced driving trough the streets of LA in two words: totally awesome.  The BAD: Not much as far as gameplay goes, a few minor problems with the coverbased aspect, and while the shooting was incredibly generic, it was not at all boring.  For a game that only lets you pull your sidearm when the story calls for it, it did an excellent job. 
    Story: A gripping, strong crime drama that tapers off toward the end. While you'll be on the hunt for murderers and corporate leaders looking to take advantage of the city, the story still flows smoothly (until the end). 
    Graphics: Usually one of my complaints in a videogame, but not this time. The facial capture used is incredible and I find myself bored by other games bland character features. However, this also can be a problem, as the rest of the world looks pretty bad in comparison. I can't complain, though, because it still is an amazing looking game, and just look at the fuckin faces, its fuckin incredible!
    Sound: Not my favorite part of LA Noire, but decent. The guns sound good, the cars sound great, and the soundtrack cosists of music highly appropriate for the era. The voice acting is superb as well, so again, no complaints. 
    Overall LA Noire is an interesting sandbox adventure game with some coverbased shooting mechanics that makes me wonder what it would be like if other developers put this kind of time into their work. Definately a great game, I wouldn't say excellent, but it's most surely worth your time.

    Other reviews for L.A. Noire (Xbox 360)

      CSI: Los Angeles 0

      As I continue to work my way through reviewing the substantial pile of games I’ve played this year, this week I find myself encountering another Rockstar Games offering: L.A. Noire. In this interactive crime drama, you accompany detective Cole Phelps he slogs through a morass of dirty cops, corrupt politicians, and mutilated corpses in an attempt to bring order and justice to 1940’s Los Angeles.Design 3 / 5At first glance, L.A. Noire looks like a typical Rockstar Grand-Theft-Auto-style game, in ...

      6 out of 6 found this review helpful.

      Conceptually Intriguing, Strikingly Shallow 0

      LA Noire is more concerned with showing you everything it has to offer than demanding any critical thinking from its players. If you become engrossed in the story and just want to see unfold, this probably won't be an issue, but those looking to solve complex logical puzzles are going to be disappointed.LA Noire does do a lot of things well. The technology on display is wonderful, accurately capturing the details of facial movement to a amazing degree of believability, and the atmospheric qu...

      40 out of 61 found this review helpful.

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