When the title of the game does not appear immediately at the beginning of the game, but rather after a first mission or prologue.
The late title card (also referred to as an "intertitle") is a concept that originated from film. Video games heavy on story, such as the Uncharted and Metal Gear franchises, have adopted the late title card motif. Title cards are usually featured at the very beginning of the story experience, typically within a few minutes of playing a game, if not at the very start. These games serve as the exception to this rule.
| Name | Platforms | Developer | ||
|---|---|---|---|---|
|
Tears to Tiara Gaiden: Avalon no Nazo | PS3 | Aquaplus | |
|
Pandora's Tower | WII | Ganbarion Co., Ltd., Nintendo | |
|
Dunamis 15 | X360, PS3 | 5pb. | |
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The Last Story released on July 10, 2012 | WII | Mistwalker Corporation, AQ Interactive, Inc., Artoon Co., Ltd. | |
|
Tom Clancy's Ghost Recon: Future Soldier released on May 22, 2012 | PC, 3DS, PS3N, PS3, X360 | Ubisoft Bucharest, Red Storm Entertainment, Inc., Ubisoft Paris Studios | |
|
Xenoblade Chronicles released on April 6, 2012 | WII | Nintendo, Monolith Software, Inc. | |
|
Closure released on March 27, 2012 | PS3N, BROW, PC | Eyebrow Interactive | |
|
Journey released on March 13, 2012 | PS3N, PS3 | thatgamecompany | |
|
Silent Hill: Downpour released on March 13, 2012 | PS3, X360 | Vatra Games | |
|
I Am Alive released on March 7, 2012 | PS3N, XBLM | Ubisoft Shanghai Studios, Darkworks SA |
| Concept Name: | Late Title Card |
| Appears in: | 182 games |
| First appearance: | |
| Aliases | Intertitle |
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