In light of all the announcements and all the amazing previews that came out of this years E3 I am very satisified. If there is one place that I have any true gripes, it is with Left 4 Dead 2. When rumors of this game being announced at E3 started flowing last weekend, I was skeptical. I thought that the timing wasn't write for a sequel and that Valve hadn't really delivered on their promise of DLC a la TF2 for the original. Even as I write this post I remain conflicted as to the necessity of this sequel so soon after the release of the original.
Left 4 Dead 2
Game » consists of 10 releases. Released Nov 17, 2009
In the sequel to Valve's cooperative zombie shooter, a new team of four ragtag survivors must work together to survive the apocalypse, facing new Infected threats as they fight their way across the Southern United States.
The Left 4 Dead 2 Conundrum
In light of all the announcements and all the amazing previews that came out of this years E3 I am very satisified. If there is one place that I have any true gripes, it is with Left 4 Dead 2. When rumors of this game being announced at E3 started flowing last weekend, I was skeptical. I thought that the timing wasn't write for a sequel and that Valve hadn't really delivered on their promise of DLC a la TF2 for the original. Even as I write this post I remain conflicted as to the necessity of this sequel so soon after the release of the original.
Good read. I agree with your points. I think what this is all really going to come down to is a decent game just like the original, that offers little in the way of innovation, just more variety of the same style as the original. Of course, it'll all be backed by angry nerd drama :)
I also can't help but think if the SDK eventually comes out for L4D this is content people could make.
Price was an issue I was considering as I went to bed last night. Although they haven't announced a price for the game yet, the assumption seems to be that this is going to be a full retail game that sells for $50/$60 on the PC/X360 respectively. I figure that Vavle could clear up this issues by considering L4D2 as more of an expansion and selling it to gamers that have bought the original for twenty-five or thirty bucks. The only real problem I see with that plan is that it much more difficult to verify that an X360 owner actually owns the original without dealing with sending in the UPC's or something. I would be much more receptive of this game if I were only spending $75 total for both games and all the content that goes with them.
I will probably buy L4D2 (or ask for it for Christmas) and enjoy it, even if I do feel like a sucker (I bought the first game about a month ago). What would sell me on it completely is if they emulated Rock Band 2 and allowed me to import the old campaigns and character models and use them if I so wish.
Call of Duty 4: Modern Warfare (2007), Call of Duty: World at War (2008), Modern Warfare 2 (2009)
Where's the uproar about that?!
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