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    Left 4 Dead 2

    Game » consists of 10 releases. Released Nov 17, 2009

    In the sequel to Valve's cooperative zombie shooter, a new team of four ragtag survivors must work together to survive the apocalypse, facing new Infected threats as they fight their way across the Southern United States.

    thelawnwrangler's The Passing (Xbox 360) review

    Avatar image for thelawnwrangler

    Mo Money, Mo Money

    If you love Left 4 Dead, buy this thing. This is all I can really say. As someone who does indeed like Left 4 Dead, this was a bit of a disappointment. Considering that the new campaign is only 3 chapters long, I felt a bit cheated. 2 new weapons and 3 chapters that just lead so a more intense version of the ending of Dead Center? Don't get me wrong, it was fun as hell, for a little. After a while I kept on dying, because the ending is so goddamned big that people keep on splitting up, resulting in multiple deaths. Thankfully, the end has tons of supplies scattered around. Regardless; annoying.  
     
    The new weapons are cool, but really, nothing special, even if it is fun to tear shit up with the M60. The new atmosphere is cool, but not enough of what it was described to be. Much like Dead Center, it just wasn't enough for me to fully enjoy it. The whole rainy night lit by neon is a great idea, yet I can't remember anything really cool or interesting other than the wedding or the ending. Even the wedding is a bit forgettable... no... no I remember it pretty well. That was pretty funny.
     
    The pack then redeems itself with Mutation mode. The fact that it updates every week is pretty kick ass, and keeps the fun constant and fresh. Downside? How long until you get tired of said mode? It's really up to the user, but I think 4-5 days is enough gameplay time to get enough of a mutation mode. Even 4-5 days is way to much playtime for Left 4 Dead, man. 
     
    I'd reconsider spending money for this. It isn't much, and neither is the DLC pack. But for mutation mode, I definitely recommend checking it out. If you really do love this game, go crazy. Steam users have it lucky, dammit. 
     
    3/5

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    Other reviews for The Passing (Xbox 360)

      A Surprising Expansion Makes L4D2 Even More Replayable 0

      Left 4 Dead made a name for itself largely with the help of its AI director system. The idea was that the game would track what players were doing, and send in varying levels of zombie swarms and items accordingly. This system was a big success, and gave both L4D and its sequel great replay value. Before its release, The Passing was billed as the first Left 4 Dead level in which the AI director would take control of the story in addition to the intensity of enemy attacks. In an interview on ga...

      1 out of 1 found this review helpful.

      Good idea, poor execution 0

      If the idea of meeting up with the Survivors from Left 4 Dead 1 really excites you, you're probably going to be disappointed by The Passing. The idea had lots of potential, but the way Valve executed it leaves much to be desired. You only see the other Survivors twice throughout the entire thing, and there are only 3 chapters to play through. The interactions between the two groups of humans is pretty dry, and each of the original characters (except for the one that is considered dead) only seem...

      1 out of 2 found this review helpful.

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