Legend of the Red Dragon was Created by Seth Robinson in 1989. It was originally made as a way to keep people coming back to Robinson's own BBS. After word of mouth spread, he began sell copies to others to host it as a door game on their bulletin board systems.
When first starting out you are given the choice of three starting classes: Death Knight, Mystic, and a Thief. Each class gains use points via events in the forest, at random times. You gain skill points, which add up to use points, with each successful event in the forest.
As the Death Knight, you gain skill points by being brought to a dungeon by other Death Knights. There you are judge and jury to a prisoner, and either release them if innocent or send them to their death if guilty. If you choose correctly you are you are awarded a skill point. 1 use point requires 4 skill points.
As the Mystic, you gain skill points by stumbling upon a house of an old mage. You will be given an opportunity to knock or bang on the old mage's door, and will randomly answer the door. If he answers the door, you are asked to guess a number between 1 and 100 within six guesses. Whereas the Death Knight and Thief classes require multiple skill points for a use point, the Mystic gains 1 use point for each skill point. The mystic
|Spell||Use Points Required||Description|
|Pinch||1||An offensive spell, that does little more than a basic attack|
|Disappear||4||Guranteed escape from battle|
|Heat Wave||8||An offensive spell, that does equal damage as a Death Knight/Thief skill|
|Light Shield||12||Reduces the damage you take by half|
|Shatter||16||The most powerful skill in the game. Equal to the damage as 2 Death Knight/Thief skills in one attack|
|Mind Heal||20||Completely heals you during battle|
As the Thief, you gain skill points via being confronted by members of the Thieve's Guild. They will ask you for a gem in return for a lesson. You are rewarded gems by finding them in random events in the forest, or after battle sometimes. 1 use point requires 4 skill points. Since gaining skill points as a thief does not involve chance, it is the fastest class to gain use points.
Another perk to being a Thief is the chance to rob the bank in the main town. This requires a fairy, which can be caught via a random event in the forest. The amount of money you take from the bank depends the the level you are; the higher you level the more you will be able to get away with.
King Arthur's Weapons
|Weapon Name||Price||Strength Added||Strength Required|
|Spear of Gold||4,000,000||350||334|
|Armor||Price||Defense Added||Defense Required|
|Armor of Death||200,000||75||57|
|Full Body Armor||1,000,000||150||152|
|Armor of Love||400,000,000||1000||232|