Level Scaling

Level Scaling is a video game concept

NPCs, enemies, loot, and/or quests change according to the level or stats of the player's character.

Level Scaling games Edit

Add an Game to
Name Platforms Developer
Adventure Quest
PC
Fallout 3
released on Oct. 28, 2008
X360, PS3, PC Bethesda Softworks
Mass Effect
released on Nov. 20, 2007
X360, PC BioWare
Hellgate: London
released on Oct. 31, 2007
PC Flagship Studios
Silverfall
released on April 18, 2007
PC Monte Cristo Multimedia
The Elder Scrolls IV: Shivering Isles
released on March 27, 2007
X360, PS3, XBLM, PSN, PC Bethesda Softworks
Puzzle Quest: Challenge of the Warlords
released on March 20, 2007
MAC, PSP, PS2, WII, DS, XBLM, PSN, PC Vicious Cycle Software, Inc., 1st Playable Productions, LLC, Infinite Interactive Pty. Ltd.
The Elder Scrolls IV: Knights of the Nine
released on Nov. 21, 2006
X360, PC Bethesda Softworks
The Elder Scrolls IV: Oblivion
released on March 20, 2006
X360, PS3, PC Bethesda Softworks, 4J Studios
Killer7
released on July 7, 2005
PS2, GC grasshopper manufacture inc.
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Level Scaling General Information Edit
Concept Name: Level Scaling
Appears In: 10 games
1st Game Appearance: n/a
Related Pages Edit
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