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LÖVE is an *awesome* framework you can use to make 2D games in Lua. It's free, open-source, and works on Windows, Mac OS X and Linux.

LÖVE is an open-source game engine built as a wrapper around third-party C++ libraries (such as SDL, OpenAL and Box2D) which allows the game to be coded in Lua without any former experience with the libraries. It was created by Anders Ruud to serve his own desires to create games, but has been adopted by the forum uses (referred to as the "LÖVE Club") and is being maintained on BitBucket by a few dedicated maintainers.

LÖVE is currently in version 0.8.0 with no formal release plan or aim other than to provide the means to be portable and versatile.

.love Files

Distributing games can be done using .love files, which are essentially just .zip files where the file extension has been renamed. Installing LÖVE on your computer will add support for double-clicking a .love file to run the game. Because the .love file is just a renamed .zip file it means that all games are essentially open-source as anyone can unzip the contents of the game file and look at how it was made.

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