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Game » consists of 10 releases. Released Sep 14, 2001
Amiibo is Nintendo's NFC figurine and card program that works across multiple games. Amiibo work natively with the Nintendo Wii U via the NFC reader in the Wii U GamePad and the New Nintendo 3DS. In 2015, Nintendo will release an accessory for the original Nintendo 3DS that lets players use Amiibo on it as well.
When platform companies got the idea of selling their product in a colorful box they have included artwork and screenshots of various games that can be played on the platform.
King Boo and other type's of boo's appear in this game.
Various ghosts.
Boo and Boos.
Potentially deadly in the real world, annoying and funny in the animated world.
A non-interactive sequence within a game most often used for plot advancement.
Most of the house is in pitch black.
All of the ghosts in this game are dead.
It's all in the family.
The spear counterpart of Damsel in Distress, this is when a male or male-presenting character is captured/kidnapped and must be saved by another character.
The 2001 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on May 17-19.
An ability that people use to bring back or return someone/something to thier original state.
See? The exploiting, soulless people who run the video game industry DO care about their fans!
King Boo.
A listing of games that have functional mirrors inside the game. An in-game mirror must display the character as they move in order to qualify.
Happens when you die in the game.
An interesting revelation. While some games will only accept a START button press, many other games aren't as strict.
These spooky entities are the spirits of the dead, returned from beyond their graves for generally sinister purposes. There's generally about even odds whether a particular ghost will be helpful or malevolent towards the living, but some ghosts just want to be left alone entirely.
Spectral scourges and festering phantasms beware, these heroes aim to clear out the harmful haunts of our humble homes.
An ecotoplasmic goo in the form of Luigi containing his life force.
When players are encouraged to collect all of a large number of characters, creatures or items in a game. Progress is often represented by some sort of bestiary or compendium that is filled out with new entries.
Greatest hits is a general term for re-releases of games which have sold a certain number of copies, as part of a program managed by the console manufacturer.
An Iconic concept of video games is the use of an idle animation for the players character, when during gameplay there's no control given. It's an example of emergent game design, and is used as a way to add depth to action characters.
These achievements are not official Xbox or Steam Achievements, nor PlayStation Trophies; however, they are designed to encourage the player in the same manner.
Some dogs just never get their day. Characters like this always seem to get shown up no matter what the occasion may be.
An invisible enemy is an antagonist that cannot be seen under normal circumstances. Sometimes these enemies are only temporarily invisible or can be made visible somehow.
Characters who speak with an Italian flavoured accent, usually second generation immigrants.
Games released coinciding with new hardware.
Collectibles that are also living beings.
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