Jeff Grubb and friends make a meal out of today's top stories in video games.
115 | Dark Echo.mp3
Voicemail Dump Truck
Grubb's Steam Grab Bag!
Giant Bomb Plays
Game Mess Mornings 05/09/24
GrubbSnax
The Community Spotlight 2024.05.04
The Community Spotlight 2024.04.27
The Community Spotlight 2024.04.20
Game » consists of 1 releases. Released Nov 01, 1983
This shows you how long you have until you start wishing you had gills. When your breath runs out, you may take damage, or you may expire right there, depending on how sadistic the game designers were!
The interactive loading screen has thankfully relieved some of the boredom that comes with long load times through entertaining us with small minigames. These generally involve simply moving objects around on screen usually with some relevance to the game itself.
The concept of lives in video games evolved to let the player get a second chance after failing once. The most recognizable symbol is the heart.
Ever since Pac-Man, games have had us navigating mazes.
Often a timed sequence where players must escape a building, spaceship, planet, etc... before it explodes.
Space is usually empty, but sometimes it's filled with virtual death machines.
Game visuals based on mathematical calculations. As opposed to texture or sprite based raster graphics.
Vertical scrolling is when the screen scrolls along the y-axis. In a vertical scrolling game the player usually starts from the bottom of the screen and moves up. They are also almost always presented in a top-down perspective.
This edit will also create new pages on Giant Bomb for:
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.
Use your keyboard!
Log in to comment
Log in to comment