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Concept »
Channeling is a skill that allows a caster to continue casting a spell without having the spell interrupted by being attacked, slightly moving, etc.
A concept common in MMORPGs, a debuff weakens a foes abilities or stats making combat easier.
Enchanters are spell casters that focus on the manipulation of the mind and deception.
In Eternal Darkness, the Horror is a lumbering nightmarish creature with three heads. It has the power to drain either health, magick or sanity.
Imps are either fairy-like or lesser demonic creatures and are commonly encountered enemies in games. In Doom, they shoot fireballs at the player.
A process by which one player/creature's health points are transferred to another, particularly via a spell, technique or item.
Fragile followers of Charnel, that rely on staying out of business.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
A meter measured much like HP that depletes when you use magic, and depending on the game, regenerates over time or can only be regenerated through rest or potions. Mana is usually displayed as a blue bar beneath it's red counterpart, the HP bar.
Any practitioner of magic (wizard, sorcerer, mage, necromancer, etc.) who casts spells. Even unlearned scholars can throw a mean magic missile every now and then.
These floating evil eyes torment any magic users who are foolish enough to enter the Plane of Fear by sieving their mana. Less powerful versions can sometimes be encountered in Lavastorm Mountains and Erud's Crossing.
In games they're often described as being masters of the dark arts. Basically, wizards gone bad.
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