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    Marvel Ultimate Alliance 2

    Game » consists of 18 releases. Released Sep 15, 2009

    Beginning with the events of Marvel's Secret War and going into Civil War, players will take control of several Marvel characters in this follow up to the first Ultimate Alliance game.

    timothywessel's Marvel Ultimate Alliance 2 (Xbox 360) review

    Avatar image for timothywessel

    Deadpool!!! Now what?

    So, in short, WIN.
     This is a great beat em up, its long enough to be a game, but short enough not to get too bored.
    I liked the story, loved my choice of characters, however thin it was.
    Most achievements are achievable by the average player.
    Costumes are... not 100% worth unlocking.. Some are pretty ugly... 
    The Fusions are very similar unless your using a special Duo.
    And once you play through with Deadpool, you don't really care about the retorts of any other character in any other playthrough, so I recommend using Deadpool as late as you can, because if you play through it with him immediatly, everyone else is slightly less fun. 
    During the hardest difficulty I found my favorite character was Thing, of all people.

    Other reviews for Marvel Ultimate Alliance 2 (Xbox 360)

      Better Than the First 0

      So many new innovations make this game superior to the original. The script and story are surprisingly good, the amount of characters both good and bad is astounding, and the fusion system makes me wonder how I ever played the first one without it.  MUA had a basic super hero plot, INSERT SUPER VILLAIN has a dangerous plot to team up with INSERT VILLAIN(S). INSERT HEROES must stop his plot. MUA2 has an amazing storyline, even though it was taken from the comic book. The story takes a good amount...

      7 out of 7 found this review helpful.

      It's Mahvell, Baby! 0

      It's almost inconceivable that someone who owned a 360 didn't have the first Marvel Ultimate Alliance. It was packaged with the system, along with Forza, during the 360's hay day and was sold at most used game retailers at a rock bottom price. And really, there was no reason not to have MUA, as it was an entirely competent beat-em-up which could be played at it's full potential locally rather than over Live. Yet it wasn't a great game, as it seemed to outstay it's welcome after the first three h...

      3 out of 3 found this review helpful.

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