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Game » consists of 10 releases. Released Feb 15, 2011
Dialogue from NPCs that constantly repeats.
Characters that are designed to be scantily-clad.
A widely popular music style, originating from a fusion of blues, R&B, country, and jazz. Includes sub-genres such as punk, heavy metal, synth rock, and pop rock, among others.
A maneuver involving both horizontal movement and rotation about a horizontal axis. Many characters roll in a unique fashion, and certain vehicles are even capable of rolling
Game mechanics traditionally found in role-playing games that are incorporated into a non-RPG title.
Satsui no Hadou, or "Surge of Murderous Intent", is a super-natural martial power in the Street Fighter Series.
Many games feature a story which involves saving the world and its inhabitants, often single handedly.
In the Marvel Comics universe, the Sentinel is a type of mutant-hunting robot.
Female characters who are designed with highly idealized figures and proportions, outfits that are revealing and/or form-fitting, and prone to ending up in completely over-the-top poses designed to show off their bodies.
A shadow is an area where direct light from a light source cannot reach due to obstruction by an object.
The ability to change shape. Humans shifting into animals is the most common type of shape shifting.
A shield bash is the act of using one's shield as a weapon to stun, knock back, or otherwise inflict damage on an enemy.
Throw your shield!
Shoryuken is the move made famous by Ryu and Ken Masters of the Street Fighter franchise. Shoryuken translates to "Rising Dragon Fist" but most English speakers simply refer to it as the "Dragon Punch."
A fighting game archetype where characters with a significant similarity in fighting style to Street Fighter's Ryu & Ken.
Akuma's signature super move in the Street Fighter series.
The Skrulls are a race of shape-shifting aliens.
While completely normal from the neck down, these characters seem to be lacking a bit of skin up top. Creepy.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
Games that for some reason or another, include a slip cover. Usually Collectors Editions or first run games.
A cloud of fine particles.
SNK fighting games are notorious for boss fights of ludicrous difficulty. Common symptoms of SNK Boss Syndrome include absurdly high attack priority, overpowered special attacks, and AIs that read button inputs. Though it's most common in SNK games, the syndrome has also appeared in games by other companies.
A mode in the game, often an unlockable, allowing players to listen to individual music tracks, voice clips and/or sound effects.
Featured mainly in fighting games, special attacks usually require more than just pressing a button to activate. They are usually unique or at least varied between characters.
In fighting games, some characters have special moves that are counterattacks. In order for the attack to work, the player must enter the proper command and then allow for the opponent to strike when the player's character is in the move's "wait" position.
Any practitioner of magic (wizard, sorcerer, mage, necromancer, etc.) who casts spells. Even unlearned scholars can throw a mean magic missile every now and then.
The Spike Video Game Awards recognized the best games of 2011.
A move used in a lot of games where the standing/moving attacker spins upon himself, damaging the surrounding enemies.
This bar keeps track of your Stamina. If it's depleted, you need to take a rest.
A succubus is a demoness with the appearance of a beautiful woman that seduces men to steal their energy during sexual encounters.
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