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    Mass Effect 3

    Game » consists of 19 releases. Released Mar 06, 2012

    When Earth begins to fall in an ancient cycle of destruction, Commander Shepard must unite the forces of the galaxy to stop the Reapers in the final chapter of the original Mass Effect trilogy.

    Most annoying enemy per Faction?

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    SmasheControllers

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    #1  Edited By SmasheControllers

    Each Faction has an you'd wish would just die, what's the most annoying enemy?

    Geth - Geth Hunters

    Cerberus - Atlas/Turrets

    Reapers - Ravager

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    StarvingGamer

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    #2  Edited By StarvingGamer

    Invisible turrets in multiplayer. Seriously, fuck those assholes.

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    FLStyle

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    #3  Edited By FLStyle

    I'm not much of a close-up melee guy and when I see these things I run.

    Cerberus - Phantoms

    Geth - Pyros

    Reapers - Brutes

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    Justin258

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    #4  Edited By Justin258

    Banshees. I hate those things. Not only do they have the most annoying wail in the world, they can also get around the battlefield faster than anything thanks to their teleporting ability, they have a devastating homing distanced attack that keeps knocking your health downwards after it hits, they have a melee that instant kills you no matter what, if you get too close, and they have tons of health.

    Ravagers just have tons of health. Their distanced attack is powerful but easy to dodge.

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    Darkstar614

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    #5  Edited By Darkstar614

    Turrets for Cerberus for sure, those things are so annoying.

    Reaper has it be Banshee only because of being on a team that can't dps fast enough to break its teleport power.

    Geth - Everything but pyros seriously. Geth LOVE to roll out of every power you throw at them, yet dodging rockets is a waste of time because it's server side and you have to dodge super early. And Primes are too tall and shoot you over cover too often.

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    TaliciaDragonsong

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    #6  Edited By TaliciaDragonsong

    Geth Hunters
     
    Centurions (fuck those smoke grenades, they spam it like there's a firesale for them going on)
     
    Any reaper unit reinforced with plating...overpowered!

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    DoctorWelch

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    #7  Edited By DoctorWelch

    I am just gonna say that those fucking Banshees are annoying as fuck. Especially in that ending sequence when you are defending the missiles and there are like fucking 5 or 6 of those mother fuckers after you. They were really the only unit that I was actually scared to face in ME3. The other heavy units were just annoying because I would never die, I just had to dump a shit ton of ammo into them.

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    Cyrus_Saren

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    #8  Edited By Cyrus_Saren

    Geth - Geth Hunters

    Cerberus - Turrets

    Reaper - Banshee

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    deerokus

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    #9  Edited By deerokus

    Brutes and Banshees, fuck those things. Tedious enemies to fight.

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    pweidman

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    #10  Edited By pweidman

    Banshees, turrets, and phantoms. Geth are never as annoying as the other two types.

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    DarkShaper

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    #11  Edited By DarkShaper

    Reapers - Banshees

    Geth - Hunters

    Cerberus - Atlas

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    Kevin_Cogneto

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    #12  Edited By Kevin_Cogneto

    When you're a Quarian Infiltrator, turrets are your best friend. One quick sabotage and they'll wipe out an entire squad of Cerberus troops for you.

    Honestly, the only unit in any faction that really scares me is the banshee.

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    Slaker117

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    #13  Edited By Slaker117

    Fuck the banshee.

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    WightnNerdy

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    #14  Edited By WightnNerdy
    Cerberus: Phantoms - Their palm guns do an annoying amount of damage and that one-hit kill sword attack can sometimes come out of nowhere. 
     
    Geth: Rocket Troopers: These dudes never quit. Their rockets take out your shield in one hit and the launcher is nearly semi-automatic. If there's 3 or 4 around you, you're done.
     
    Reapers: Ravagers - They aren't too bad if there isn't a Banshee around but when you're trying to take out more powerful enemies these fuckers come out of nowhere and instantly kill you.
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    Dany

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    #15  Edited By Dany

    Ravagers, Turrets and I dunno, the geth rocket troopers.

    Its weird that there are only 3 enemy types in the game but I guess its a testament that they are all radically different.

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    onan

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    #16  Edited By onan

    @DoctorWelch said:

    I am just gonna say that those fucking Banshees are annoying as fuck. Especially in that ending sequence when you are defending the missiles and there are like fucking 5 or 6 of those mother fuckers after you. They were really the only unit that I was actually scared to face in ME3. The other heavy units were just annoying because I would never die, I just had to dump a shit ton of ammo into them.

    Haha, yeah, I saw them, looked at my ammo, realized I didn't have enough to take them down and going for a refill would probably be suicide. Playing as soldier, I decided to go for broke, activated Adrenaline, and serpentine roadie-ran through them to the objective to activate it. Had to stop literally RIGHT NEXT TO ONE to do it, and then had to adjust where I was standing. Lucked out twice: First that I didn't get insta-killed by the Banshee standing right behind me, and also that a cutscene triggered and they just disappeared.

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    SpaceInsomniac

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    #17  Edited By SpaceInsomniac
    @pweidman said:

    Banshees, turrets, and phantoms. Geth are never as annoying as the other two types.

    Phantoms are a joke if you have a character with stasis bubble.  And yes, if you work together well, Geth can be pretty easy.  So far, they're the only faction that I've been able to defeat in a gold match.
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    SmasheControllers

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    @SpaceInsomniac: Agreed, I think anything with Armor is the worst, No one class really specializes at taking out armor.

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    anzejk

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    #19  Edited By anzejk

    Man-o-man, i fucking HATE Banshees. I played on hardcore, because normal was too fuckin' easy, and Banshees were a big pain in the ass, especialy in the "Defend the missiles" mission, where there's about 6 of 'em. And probably Geth Hunters, but they're not even half as tuff as Banshees.

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    InternetCrab

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    #20  Edited By InternetCrab

    Reapers- Banshee

    Geth - Geth Primes (if not boss chars, pyro)

    Cerberus - Phantoms

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    Jimbo

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    #21  Edited By Jimbo

    Loved turrets because I had Sabotage (which makes them friendly).  I thought Atlus' were completely useless too, which made their grand entrances pretty amusing.  Banshees and Brutes can be annoying if you get more than one of them, mostly because your AI team-mates are hopeless against them.
     
    Multiplayer I have no idea.

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    Synaptic

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    #22  Edited By Synaptic

    @anzejk said:

    Man-o-man, i fucking HATE Banshees. I played on hardcore, because normal was too fuckin' easy, and Banshees were a big pain in the ass, especialy in the "Defend the missiles" mission, where there's about 6 of 'em. And probably Geth Hunters, but they're not even half as tuff as Banshees.

    That one mission made me hate them so much, I wanted to break things. Banshees can all burn in hell.

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    UlquioKani

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    #23  Edited By UlquioKani

    Geth - Fucking Pyros end you so quickly and those Hunters and sneaky mother fuckers. This is the first game where enemies who are invisible are actually a pain

    Reapers - Banshees are relentless bitches and Ravagers like to fuck you up long rang.

    Cerberus - These guys are sissies, I guess turrets but they can be dealt with easily

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    Tasus

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    #24  Edited By Tasus

    Reapers - Banshee (nothing fun about fighting these - nothing)

    Geth - Rocket Trooper

    Cerberus - Combat Engineers

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    tobygw

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    #25  Edited By tobygw
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    FavoritoBandito

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    #26  Edited By FavoritoBandito

    Geth - Primes

    Cerberus - Atlas

    Reaper - Banshee

    Playing as an Infiltrator Turrets were not a big deal, but early game Atlas units could create really long fights.

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    justinsimonin

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    #27  Edited By justinsimonin

    Turrets are probably the most annoying of all the factions. Always seems like as soon as you are even barely within their line of fire they are just dumping rounds into you. Close second would be ravegers and/ or groups of geth rocket troopers since they can take you down from easy across the map if you're not paying attention. I don't find Pyros to be that bad honestly because even in groups they have limited range. If you just back off they're really not that bad.

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    UitDeToekomst

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    #28  Edited By UitDeToekomst

    Reapers- Banshee

    Geth - Pyros

    Cerberus - Phantoms

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    phrosnite

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    #29  Edited By phrosnite

    Geth - Geth Hunters

    Cerberus - Turrets & Phantom

    Reapers - Ravager

    Everything else dies pretty easy or it's easy to evade. Turrets a problem when my teammates fail to kill the engineers fast enough. When I hear an engineer he becomes my first priority.

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    Christoffer

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    #30  Edited By Christoffer

    Is it Geth Hunters that's cloaked? Those are the only ones I've had (unfair) problems with. Mostly when the team is focused on a though enemy and the cloaked ones sneak up behind the team members and kill of the little life they have left. Other than that I don't wish for any opponent to go away.

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    Mr_Skeleton

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    #31  Edited By Mr_Skeleton

    @Slaker117 said:

    Fuck the banshee.

    I second that.

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    DoctorWelch

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    #32  Edited By DoctorWelch

    @onan said:

    @DoctorWelch said:

    I am just gonna say that those fucking Banshees are annoying as fuck. Especially in that ending sequence when you are defending the missiles and there are like fucking 5 or 6 of those mother fuckers after you. They were really the only unit that I was actually scared to face in ME3. The other heavy units were just annoying because I would never die, I just had to dump a shit ton of ammo into them.

    Haha, yeah, I saw them, looked at my ammo, realized I didn't have enough to take them down and going for a refill would probably be suicide. Playing as soldier, I decided to go for broke, activated Adrenaline, and serpentine roadie-ran through them to the objective to activate it. Had to stop literally RIGHT NEXT TO ONE to do it, and then had to adjust where I was standing. Lucked out twice: First that I didn't get insta-killed by the Banshee standing right behind me, and also that a cutscene triggered and they just disappeared.

    Hahaha, I did the exact same thing almost. I was just fighting a shit ton of them with Garrus in that building to the left when I heard that the missiles were ready to launch and I just booked it full speed away from like 4 of them and made it to the cutscene where they disappeared.

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    Phatmac

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    #33  Edited By Phatmac

    Kai Leng was nearly impossible for me during my insanity run. I know that isn't the point of this thread. Just fuck that guy.

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    TIEfighter77

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    #34  Edited By TIEfighter77

    I don't want to ever see another Banshee especially after defending the missile launcher. I hate anything I cannot freeze with stasis.

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