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    Mass Effect

    Game » consists of 21 releases. Released Nov 20, 2007

    Humanity is still a newcomer on the futuristic galactic stage, and it's up to the charismatic Commander Shepard to investigate the actions of a rogue agent while under threat from a dangerous synthetic race known as the Geth.

    Why did I wait so long to play Mass Effect? Part Two

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    PaulRevere

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    Edited By PaulRevere

    Part One

    The Citadel: Arrival

    Elephants have come a long way in a little over a century, but apparently they've lost their trunks
    Elephants have come a long way in a little over a century, but apparently they've lost their trunks

    So here I am at the Citadel, some Prothean creation that was found by the Asari. Hey, can you tell I've read the Codex? When I first arrive, Udina (which is a very feminine sounding name) is fighting with the Citadel Council about something -- what happened on Eden Prime I suppose. Ms. Udina has a hissy fit and Neo tells me to meet him later at the Challenge Tower or as he calls is the "Citadel" Tower. Why name a building at the Citadel the Citadel Tower? It's much too repetitive... but I digress. I'm free to roam at this point and so I head off down the hallway and into another room in which I find two trunkless elephants and a masked ewok. I soon learn that the elephants are elcor and the ewok is a volcus. One of the elephants is behind a desk and I speak to him first because he seems official. I am correct for I find that he is the elephant ambassador. His speech is hilarious, so much so that I decide the elephants are going to be my favorite species. The other elephant is going through some emotional turmoil and I offer to help (although I neglect to listen to the actual complaint) and then the asshole ewok bitches about humanity. I leave with my head held high.

    At the Citadel, a jellyfish can get a great job as a totally sketchy shopkeeper
    At the Citadel, a jellyfish can get a great job as a totally sketchy shopkeeper

    I wonder around for a while in the Embassy section, coming across things like an Asari receptionist, a hologram, and assorted knowledgeable people. Will the Codex be up for the challenge, because my brain has already exploded from all the history and culture lessons. At some point I cross a bridge and wonder into a building with some more Asari inside. I'm told that I can't get an appointment with some Asari chick that frankly I don't even want to meet with because I don't believe I have reason to, but then this special Asari oracle calls me into her office. She asks me to track down some guy who's talking shit about her. At this point, I think I remember the elephant talking about her. Things are coming together I suppose. So I'm off again to wonder around looking at statues, listening to holograms, and eventually finding myself in the market district. I don't buy anything because I haven't been playing the game long enough to know what the hell to buy. So I cross another bridge a look around some before heading to the Challenge Tower.

    After an elevator ride during which my team is babbling, I arrive in the Tower and walk into the middle of an argument with some guy I saw at the Embassy and some other guy. After they're done freaking out, I talk to one of them, a Mr. Garrus. I like Garrus and decide that he is a total badass but I leave him to go talk to Neo.

    The Citadel: Meeting

    What do you mean Saren's last name is McDickface?
    What do you mean Saren's last name is McDickface?

    The Council doesn't like Geth, that's for sure, but Saren McDickface is fucking awesome because he's a "Spectre." So Ms. Udina, Neo, and Rufus can go kill themselves right now because no one is gonna mess with McDickface on the Council's watch. Also, the court system in the future has gone to shit because apparently eyewitness accounts aren't allowed as evidence. But after that debacle, Ms. Udina, Neo, and Rufus all meet up and I learn that Neo and McDickface know each other. THE PLOT THICKENS. Because Saren is a Spectre, he's untouchable, but I'm told to see "Harkin" or "Barla Von" about getting after him. As both names sound equally dumb, I pick one at random and head to a place called the "wards" to track down this Harkin fellow.

    The Citadel: Poorly-lit Wards and Garrus

    When I reach the wards, I find a creepy place with lots of neon lights. You can tell unspeakable things have happened here. I'm looking for a place called Chora's Den, a place I'm imagining as a bar with very low lighting and very sketchy people. On my way there, I'm attacked by some random guys. My team is yelling things and everyone seems to know why we're being attacked except for me. After that skirmish, I enter Chora's Den -- a sort of weird strip club in which all of the patrons gruffly tell you to fuck off. I suppose I can't blame them... why was I trying to initiate conversation in this place anyway? I find Harkin, a drunk asshole, and I'm eventually told to talk to my badass buddy Garrus. As I'm leaving, some Jabba the Hutt looking guys argue about some guy named "Fist." I talk to the bouncer but I don't need anymore trouble, so I leave.

    Total badass
    Total badass

    I head to the Med Clinic because apparently that's where Garrus is. But of course instead of Garrus just sitting there having a nice chat with the Doctor, the Doctor is being threatened up by some thugs about a "quarian." The thugs take notice of me and Garrus proves his badassery by shooting a guy in the head. After a simple shoot out, I talk to the Doctor and she points me to this Fist guy, the guy I didn't want to get involved with. Then Garrus asks to join my posse and I'm ecstatic -- I've now got a certified badass with me. But now I've got to deal with Fist, so I'm off to Chora's Den. I bust in there and encounter a shit ton of fighting. I die at one point because it's all so hectic (I promise this isn't an excuse for just sucking). I finally get to Fist and he gives me some more information on the quarian. I decide to let Fist go, even though I see no reason to -- I'm just really stuck on being a good guy. I then leave and eventually run into the quarian and another fight.

    The Citadel: Saren and the Normandy

    After the fight, the quarian agrees to go see Ms. Udina with the information on McDickface. There is another Ms. Udina hissy fit before the quarian explains herself and plays some audio incriminating Saren. The clip also mentions reapers, which haven't been around for years and years. Neo thinks this will be enough to convince the Council that just because Saren smokes cigarettes and skips class, it doesn't mean he's the coolest kid in school. Then the quarian, Tali, joins the posse. I wasn't expecting that, but I think she'll be a great addition.

    Welcome aboard, Jabba
    Welcome aboard, Jabba

    Another trip to the Challenge Tower results in Saren losing his Spectre status and humanity getting its first Spectre in the form of a man named Rufus. After some cutscenes, I explore the Citadel some more, completing what seems like a million side missions and then head to C-Sec. It takes me forever to realize what C-Sec stands for despite an explanation, confirming just how stupid I am when it comes to this game. Then Wrex, the Jabba the Hutt guy who had some major issues with Fist, somehow manages to join my team before I even know what's going on. Jabba is part of the posse now, I guess I'm cool with that.

    It's now time to leave the Citadel, but not before Neo loses command of the Normandy because Rufus needs a pimped-out ride if he's going to be a Spectre and all. I chat with Neo about how much that sucks for his career but he's pretty cool about it. Then I'm in the Normandy talking to Seth Green once again and feeling like an absolute boss. I choose not to make fun of Seth Green's brittle bone disease because WHY WOULD ANYONE BE THAT MUCH OF A JERK? After exploring the ship a bit, I suppose it's time to check out this galaxy map and head to Feros, Noveria, or Therum...

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    PaulRevere

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    #1  Edited By PaulRevere

    Part One

    The Citadel: Arrival

    Elephants have come a long way in a little over a century, but apparently they've lost their trunks
    Elephants have come a long way in a little over a century, but apparently they've lost their trunks

    So here I am at the Citadel, some Prothean creation that was found by the Asari. Hey, can you tell I've read the Codex? When I first arrive, Udina (which is a very feminine sounding name) is fighting with the Citadel Council about something -- what happened on Eden Prime I suppose. Ms. Udina has a hissy fit and Neo tells me to meet him later at the Challenge Tower or as he calls is the "Citadel" Tower. Why name a building at the Citadel the Citadel Tower? It's much too repetitive... but I digress. I'm free to roam at this point and so I head off down the hallway and into another room in which I find two trunkless elephants and a masked ewok. I soon learn that the elephants are elcor and the ewok is a volcus. One of the elephants is behind a desk and I speak to him first because he seems official. I am correct for I find that he is the elephant ambassador. His speech is hilarious, so much so that I decide the elephants are going to be my favorite species. The other elephant is going through some emotional turmoil and I offer to help (although I neglect to listen to the actual complaint) and then the asshole ewok bitches about humanity. I leave with my head held high.

    At the Citadel, a jellyfish can get a great job as a totally sketchy shopkeeper
    At the Citadel, a jellyfish can get a great job as a totally sketchy shopkeeper

    I wonder around for a while in the Embassy section, coming across things like an Asari receptionist, a hologram, and assorted knowledgeable people. Will the Codex be up for the challenge, because my brain has already exploded from all the history and culture lessons. At some point I cross a bridge and wonder into a building with some more Asari inside. I'm told that I can't get an appointment with some Asari chick that frankly I don't even want to meet with because I don't believe I have reason to, but then this special Asari oracle calls me into her office. She asks me to track down some guy who's talking shit about her. At this point, I think I remember the elephant talking about her. Things are coming together I suppose. So I'm off again to wonder around looking at statues, listening to holograms, and eventually finding myself in the market district. I don't buy anything because I haven't been playing the game long enough to know what the hell to buy. So I cross another bridge a look around some before heading to the Challenge Tower.

    After an elevator ride during which my team is babbling, I arrive in the Tower and walk into the middle of an argument with some guy I saw at the Embassy and some other guy. After they're done freaking out, I talk to one of them, a Mr. Garrus. I like Garrus and decide that he is a total badass but I leave him to go talk to Neo.

    The Citadel: Meeting

    What do you mean Saren's last name is McDickface?
    What do you mean Saren's last name is McDickface?

    The Council doesn't like Geth, that's for sure, but Saren McDickface is fucking awesome because he's a "Spectre." So Ms. Udina, Neo, and Rufus can go kill themselves right now because no one is gonna mess with McDickface on the Council's watch. Also, the court system in the future has gone to shit because apparently eyewitness accounts aren't allowed as evidence. But after that debacle, Ms. Udina, Neo, and Rufus all meet up and I learn that Neo and McDickface know each other. THE PLOT THICKENS. Because Saren is a Spectre, he's untouchable, but I'm told to see "Harkin" or "Barla Von" about getting after him. As both names sound equally dumb, I pick one at random and head to a place called the "wards" to track down this Harkin fellow.

    The Citadel: Poorly-lit Wards and Garrus

    When I reach the wards, I find a creepy place with lots of neon lights. You can tell unspeakable things have happened here. I'm looking for a place called Chora's Den, a place I'm imagining as a bar with very low lighting and very sketchy people. On my way there, I'm attacked by some random guys. My team is yelling things and everyone seems to know why we're being attacked except for me. After that skirmish, I enter Chora's Den -- a sort of weird strip club in which all of the patrons gruffly tell you to fuck off. I suppose I can't blame them... why was I trying to initiate conversation in this place anyway? I find Harkin, a drunk asshole, and I'm eventually told to talk to my badass buddy Garrus. As I'm leaving, some Jabba the Hutt looking guys argue about some guy named "Fist." I talk to the bouncer but I don't need anymore trouble, so I leave.

    Total badass
    Total badass

    I head to the Med Clinic because apparently that's where Garrus is. But of course instead of Garrus just sitting there having a nice chat with the Doctor, the Doctor is being threatened up by some thugs about a "quarian." The thugs take notice of me and Garrus proves his badassery by shooting a guy in the head. After a simple shoot out, I talk to the Doctor and she points me to this Fist guy, the guy I didn't want to get involved with. Then Garrus asks to join my posse and I'm ecstatic -- I've now got a certified badass with me. But now I've got to deal with Fist, so I'm off to Chora's Den. I bust in there and encounter a shit ton of fighting. I die at one point because it's all so hectic (I promise this isn't an excuse for just sucking). I finally get to Fist and he gives me some more information on the quarian. I decide to let Fist go, even though I see no reason to -- I'm just really stuck on being a good guy. I then leave and eventually run into the quarian and another fight.

    The Citadel: Saren and the Normandy

    After the fight, the quarian agrees to go see Ms. Udina with the information on McDickface. There is another Ms. Udina hissy fit before the quarian explains herself and plays some audio incriminating Saren. The clip also mentions reapers, which haven't been around for years and years. Neo thinks this will be enough to convince the Council that just because Saren smokes cigarettes and skips class, it doesn't mean he's the coolest kid in school. Then the quarian, Tali, joins the posse. I wasn't expecting that, but I think she'll be a great addition.

    Welcome aboard, Jabba
    Welcome aboard, Jabba

    Another trip to the Challenge Tower results in Saren losing his Spectre status and humanity getting its first Spectre in the form of a man named Rufus. After some cutscenes, I explore the Citadel some more, completing what seems like a million side missions and then head to C-Sec. It takes me forever to realize what C-Sec stands for despite an explanation, confirming just how stupid I am when it comes to this game. Then Wrex, the Jabba the Hutt guy who had some major issues with Fist, somehow manages to join my team before I even know what's going on. Jabba is part of the posse now, I guess I'm cool with that.

    It's now time to leave the Citadel, but not before Neo loses command of the Normandy because Rufus needs a pimped-out ride if he's going to be a Spectre and all. I chat with Neo about how much that sucks for his career but he's pretty cool about it. Then I'm in the Normandy talking to Seth Green once again and feeling like an absolute boss. I choose not to make fun of Seth Green's brittle bone disease because WHY WOULD ANYONE BE THAT MUCH OF A JERK? After exploring the ship a bit, I suppose it's time to check out this galaxy map and head to Feros, Noveria, or Therum...

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    sergeantz

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    #2  Edited By sergeantz

    That's strange. I just started playing a couple of days ago as well. In my version, Wrex was already in my party when I went after Fist, and shot him in the head. I guess the paths really do branch off.

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    LiquidSaiyan3

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    #3  Edited By LiquidSaiyan3

    Nice. Just found this blog after I started playing the game too. Kinda sad you stopped blogging about it. That whole incident on Feros could've been an episode of Star Trek on it's own.

    Hopefully you didn't quit on the game!

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    PaulRevere

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    #4  Edited By PaulRevere

    @LiquidSaiyan3: I didn't stop playing, but unfortunately (fortunately?) I just got too into it to stop and write about it! However, I did stop playing ME2. I didn't find it as good as the first.

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    LiquidSaiyan3

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    #5  Edited By LiquidSaiyan3

    Ah, ok. I'm still making my way through the first game and I'm hooked! But now I'm starting to feel worried about ME2. I've seen similar thoughts on the boards how it's not as good as the first.

    I think I'll be ok though as I'm fairly easy to please

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    isomeri

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    #6  Edited By isomeri

    These have been great reads. I'm currently going through ME2 once again, and this is a good way to remind me about some of the stuff from the beginning of the first game. I do however disagree with you in that I consider ME2 to be a much better game.

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    deathstriker666

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    #7  Edited By deathstriker666

    What class are you playing as? I think I'm already too late, but the first mistake I see everyone do is to play the soldier class. Dear god, half the complaints about this game comes from idiots playing the default class. Play as a biotic. Use only Wrex and Liara/Kaidan. Being able to ram Geth colossus off a bridge with the mako is awesome. Don't let anyone tell you otherwise

    As for Mass Effect 2, they drastically nerfed both the biotic/tech classes. Being only able to use one ability every 60 seconds sucks. Even then most enemies are immune to biotic abilities until you edge away both there shield/armor and get to there health bar. But by that time it only takes a few shots to kill most enemies.

    Go to Therum, Get Liara. It's also the easiest mission of the three since you don't have to fight any Husks or Rachni. There's also a glitch in that mission where you can navigate the mako through some rocks where you are supposed to go on foot. Makes the fight a lot easier

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    Doctorchimp

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    #8  Edited By Doctorchimp

    @deathstriker666 said:

    What class are you playing as? I think I'm already too late, but the first mistake I see everyone do is to play the soldier class. Dear god, half the complaints about this game comes from idiots playing the default class. Play as a biotic. Use only Wrex and Liara/Kaidan. Being able to ram Geth colossus off a bridge with the mako is awesome. Don't let anyone tell you otherwise

    As for Mass Effect 2, they drastically nerfed both the biotic/tech classes. Being only able to use one ability every 60 seconds sucks. Even then most enemies are immune to biotic abilities until you edge away both there shield/armor and get to there health bar. But by that time it only takes a few shots to kill most enemies.

    Go to Therum, Get Liara. It's also the easiest mission of the three since you don't have to fight any Husks or Rachni. There's also a glitch in that mission where you can navigate the mako through some rocks where you are supposed to go on foot. Makes the fight a lot easier

    You really need to learn your biotic combos in Mass Effect 2

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    deathstriker666

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    #9  Edited By deathstriker666

    @Doctorchimp: Enlighten me. I spent the first half of the game playing as a vanguard on normal. Not spending any points on ammo and put all of them into biotic abilities which I soon found to be useless almost always. When I got to the first collector mission and was raped over and over; I decided to restart my game and play as a Infiltrator. Much better and found the cloak to be very useful

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    Pezen

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    #10  Edited By Pezen

    Continually awesome read, you shouldn't have stopped writing these as they are brilliant.

    I always compared Wrex more to overweight Klingons than Jabba the Hut, but Garrus is a boss that I certainly hope will stay equally awesome in ME3.

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    #11  Edited By ShadyPingu

    @deathstriker666: Are you sure you were playing on Normal? Because on Normal, the vast majority of enemies lack any sort of shielding, meaning most of them are vulnerable to biotics from the get-go. I'm currently playing the next difficulty up, Veteran, and there's still a surprising lack of shields compared to Hardcore. The only fight in Horizon where I could see shields being a problem is the Praetorian fight at the end, which is admittedly a tough fight.

    Furthermore, your bread-and-butter as a Vanguard is Charge, which is not intended to do damage, rather to close on a target and stun him in preparation to a shotgun blast to the face. Again, I can't see shields being a problem.

    And what Biotic ability are you using that has a 60 second cooldown?

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    Doctorchimp

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    #12  Edited By Doctorchimp

    @deathstriker666 said:

    @Doctorchimp: Enlighten me. I spent the first half of the game playing as a vanguard on normal. Not spending any points on ammo and put all of them into biotic abilities which I soon found to be useless almost always. When I got to the first collector mission and was raped over and over; I decided to restart my game and play as a Infiltrator. Much better and found the cloak to be very useful

    There are pretty much two types of Biotic powers for an Adept. One type will immobilize and make enemies reactants for the other type of powers which are catalysts.

    For example Pull and Singularity are reactant powers while Throw and Warp are catalysts. When you use Throw or Warp on an enemy that was coated in another Biotic power like Pull or Singularity it causes a massive explosion that deals an immense amount of damage.

    It really doesn't tell you in the game other than to do Biotic Combos, but the basic premise is to throw a singularity at a bunch of enemies, strip one enemy of their shield and armor. Once they're ready to pop while under the influence of Pull or Singularity throw a Warp to cause a huge explosion that damages everyone around them to die or have them close to death or a Throw to kill an enemy instantly.

    Mass Effect 2 on Insanity with an Adept if you knew the combos was a goddamn joke. Going through the last mission with Thane and Samara and having biotic combos going off every second is the most fun I had with Mass Effect's combat.

    Of course the Vanguard was an entirely different beast than an adept so I'm not sure what you could have done.

    A guy posted a video detailing how it really works.

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    deathstriker666

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    #13  Edited By deathstriker666

    @Encephalon: @Doctorchimp: Now it's coming back to me. I have to admit, when I first came to Mass Effect 2 I actually expected it to be easier judging from the trends of sequels today. Only to find that Mass Effect 2 was much harder. Limited ammo, cooldown for all abilities, infinite enemy spawn waves ala Call of Duty style (like in the video Doctorchimp posted), and a much heavier emphasis on shooting/getting headshots. Mass Effect 2 is an entirely different game from the original Mass Effect and frankly I was disappointed with many of the changes.

    Though I have to say, sniping in the original Mass Effect was god-awful. Just plain terrible. Melee was very clunky (run up to a guy, the same button used for shooting became melee at close range). It wouldn't register fast enough and I would often end up running up to an enemy, blasting him in the face, then rifle butting him, knocking him down, and then blast him in the face again. I liked the automatic cover system in Mass Effect though I often found that it would pull me back in just after leaving said cover. AI was pretty buggy (getting stuck in cover, shooting at walls, etc). And overall the shooting was passable.

    Yes, I did start out playing on Veteran in Mass Effect 2 with the Vanguard class. Unbeknownst of me of the biotic combos. This is what I'm talking about when I say biotic abilities are useless. You can see how many times this guy was close to death and how his biotic abilities really didn't benefit him. Running around while the enemies actively hunt down Shepard while the rest of the team kind of stands there looking at Shepard killing everything

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