@Barrock: I thought Hard wasn't too challenging, I especially loved the second to last part in the airport with that Health song playing. I'm glad I went Hard first, Normal probably would have bored me.
The trick is, or at least what I've noticed, is people talking about cover and talking shit about the shootdodge. Yes, Max is more fragile, but the bullet time is unlimited when you do a shoot dodge and chances are you won't get hurt in the shoot dodge, only when you land and get up without shooting. You definitely can keep shooting getting up, you just won't be moving much. Also stay on the ground until you kill the enemy. When you're on the ground enemies tend to miss a lot.
So Shoot dodge and get as many as you can and if there are stragglers, calm down and just shoot them while you're on the floor. It takes some practice to not just immediately jam on the left stick to get moving. But if I can do it, you definitely can.
Shoot dodge strategically to give you a good view of everyone's heads and shoot them there, turn off Soft Lock or Hard Lock, that shit makes you aim for chests. Cover helped a little bit, but to give you an idea how my pretty easy Hard run was done, I don't think I got 500 kills from Cover. But I definitely had more than 500 headshots and more than a thousand bullet time and shoot dodge kills.
EDIT: That being said, my playstyle definitely hurt in a few spots in the game. The one I can remember the most was that dock/swamp part. For some reason I was stuck at that for a couple of hours. Something about those piers the way it funnels you and shoot dodging into water kept killing me.
Any spot that was tight and dependent on cover like a small hallway gave me trouble too.
But a big room with some space and the game was a cake walk.
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